Loading...
Savage Boar
May 18, 2026 at 10:00 PM
Version-drift reconcile: backfill revision at v2 (article was at v2, prior rev_max=1)
Savage Boars are dangerous boar variants in Windrose with a more aggressive moveset than basic boars. They combine a charge attack, a 4-hit combo chain, and a jump-and-trample move to punish both distance-keeping and defensive play.
Attack | Counter |
|---|---|
Charge (red glow, unblockable) | Dodge laterally; attack exposed side after overshoot |
4-attack combo chain | Dodge each hit in sequence; wait for combo to end before counterattacking |
Jump-and-trample (unblockable) | Dodge backward (not laterally); resume position after landing |
The Savage Boar rewards patience. Its 4-hit combo punishes players who try to trade blows: attacking during the combo leaves you open to subsequent hits. Instead, focus on clean dodges for the full combo sequence and counterattack in the recovery window. The combo is long enough that sloppy stamina management puts you in Winded state mid-chain, which is usually fatal.
Mid-tier melee weapon (Saber or Rapier for fast attacks during recovery)
180+ total armor defense
Stamina-focused food buff (coconut, Coconut Milk with Bananas for early; Hearty Egg Broth for +10 Agility)
Marathon Runner talent from the Toughguy branch (+20-50 max stamina)
Lock-on enabled (T key)
Savage Boars drop Rough Hide and meat, useful for mid-tier armor crafting and cooking recipes. They are a reliable source of combat practice for mastering Windrose's dodge timing because their attack telegraphs are consistent and the fight is tuned to reward clean play.
The tables below summarize combat stats, traits, and drops for the current launch build. Values can change when balance patches adjust creature health, defenses, or loot.
Stat | Value |
|---|---|
Health | 2,640 |
Max Health | 2,640 |
30 | |
Defence | 140 |
Stagger Defence | 5 |
Move Speed | 200 - 900 |
Gameplay traits for this creature: Animal, Living.
Action | Damage | Type | Armor Pen |
|---|---|---|---|
Melee (L1) | 280 | Slash | 0 |
Melee (L2) | 280 | Slash | 0 |
Melee AoE (AOE) | 170 | Slash | 0 |
The drop table shows the stack size awarded when the drop rolls, and Chance shows the probability per kill.
Image | Item | Quantity | Chance |
|---|---|---|---|
| 5 | 100% | |
| 3 | 100% | |
| 2 | 75% | |
| 2 | 100% | |
| 1 | 30% |
Sow - less-dangerous wild pig variant
Enemies - full enemy roster
Combat - dodge and block mechanics
Soulslite Combat - unblockable attack system
From | Drop |
|---|---|
5 | |
3 | |
2 | |
2 | |
1 |