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Material Rack
May 22, 2026 at 09:11 AM
Cleaned the broken unlock fragment list into clear Unlocked By and Extends prose, added a Build Order Notes section linking sibling extenders and the armor sets it unlocks, and add

Material Rack is an armor and clothing craft station in Windrose. It is an upgrade extender for the Armor and Clothing Workshop that unlocks mid to late game armor recipes keyed on Linen Fabric and Crocodile Hide.
Property | Value |
|---|---|
Category | Armor and Clothes station |
Station Type | Upgrade extender |
Max Health | 4,500 |
Within Bonfire Range | Required |
Image | Material | Quantity |
|---|---|---|
| x15 | |
| x10 | |
| x10 | |
| x20 |
Material Rack is an upgrade extender that snaps to a Armor and Clothing Workshop. Placing it inside the base station's extender footprint unlocks the recipes gated behind this extender on the base station's own craft list. It does not craft items on its own; the base station handles all recipes.
The Material Rack is the most expensive of the Equipment extenders by raw material count. Fifteen Crocodile Hide Pieces alone represents a serious farming session on the Coastal Jungle crocodile spawns. The unlocks justify the cost: the mid-tier armor sets (Flibustier, Marksman, Conquistador) read most of their recipes from the Material Rack's extender unlock table.
Crocodile Hide Piece is the chokepoint. Run a full Coastal Jungle crocodile hunt with a skinning knife before starting the build.
Linen Fabric comes from the Spinning Wheel; queue 10+ Linen batches overnight before starting the Material Rack.
Pair the Material Rack with the Try-on Mannequin for the full armor crafting loadout.
Property | Value |
|---|---|
Max Health | 4,500 |
Ingredient | Quantity |
|---|---|
x20 | |
x15 | |
x10 | |
x10 |
The Material Rack discovery is reached in the Cursed Swamps and pairs an armor workshop upgrade with a spacious backpack milestone. The build itself is gated mainly by Crocodile Hide Piece, which is farmed in the Coastal Jungle.
Place the Material Rack beside an Armor and Clothing Workshop to extend that base station. It does not function on its own and shares the base station's roof and Bonfire range requirements.
Because the Material Rack reads most of the mid-tier armor recipes, slot it after the Armor and Clothing Workshop is standing and the Spinning Wheel is producing Linen Fabric in volume. The Try-on Mannequin and the Shoemaker's Bench are the other two extenders for the same base station, so a fully kitted armor camp runs all three side by side. Sets such as the Flibustier, Marksman, and Conquistador pull their recipes from this extender's unlock table.