Loading...
Major Necklace of Endurance
May 23, 2026 at 08:27 PM
Corrected wikilink existence flags
Major Necklace of Endurance is an Epic necklace in Windrose that grants +15 Endurance to the wearer. It is the Epic, top tier of the line. It requires a learned plan and the Epic-grade materials Tumbaga Ingot and extra Sapphire, making it an end-game accessory. Necklaces fill the neck accessory slot, so only one can be worn at a time.

Attribute | Value |
|---|---|
Rarity | Epic |
Item Level | 4 |
Stat Bonus | +15 Endurance |
Stack Size | 1 |
Slot | Neck (Accessory) |
Plan Required | No |
Grants +15 Endurance to the wearer while equipped.
Enduranceincreases maximum stamina, which the wearer spends on attacks, dodges, and sprinting. In practical terms it boosts the staying power of every build, melee or ranged, because every weapon draws from the same stamina pool.
Endurance controls how long you can keep swinging, dodging, or sprinting before you run out of stamina, so this line is a generalist pick that helps every build.
Each point of Endurance adds maximum stamina, so the +15 from this Epic tier is the largest single-slot stamina boost in the necklace line. Stamina governs how many attacks, dodges, and sprints you can chain before the bar empties, so the bonus helps aggressive melee builds that swing heavy weapons as much as ranged builds that reposition often.
Because it touches a universal resource rather than one damage type, the line is the safest generalist neck pick. If a build instead wants raw survivability or a single damage stat, compare it against the other necklace lines on the Necklaces overview before committing the Sapphire.
Image | Ingredient | Quantity |
|---|---|---|
| 10 | |
| 10 | |
| 3 |
Upgrade from a Necklace of Endurance using the ingredients below:
Image | Ingredient | Quantity |
|---|---|---|
| 1 | |
| 15 | |
15 |
Image | Necklace | Rarity | Stat Bonus |
|---|---|---|---|
| Common | +5 Endurance | |
| Uncommon | +7 Endurance | |
Rare | +10 Endurance | ||
Major Necklace of Endurance | Epic | +15 Endurance |
Only one necklace and one ring can be equipped at a time. Pick the line that best matches the weapon you are building around.
Endurance controls how long you can keep swinging, dodging, or sprinting before you run out of stamina, so this line is a generalist pick that helps every build.
Every necklace in this line disassembles back into Silver Ingot × 3, regardless of tier.
Ascending preserves Sapphire (the rare jewelry stone) and trades it for extra Gold Ingot, so if you are short on Sapphire, take the ascend path instead of crafting from scratch.
If you are building around stamina, pair this with talents and gear that reduce stamina cost so the larger pool lasts longer. Builds that lean on Strength or Vitality instead may prefer a different necklace line; the Rings slot can then cover the second stat.
Once, a brave warrior who had a similar amulet challenged a monster. He fought it for three days and three nights and finally won. Some say he collapsed from exhaustion, dead atop the beast's corpse.
Necklaces: category overview of every necklace in Windrose.
Rings: the other accessory-slot jewelry type.
Jewelery Table: the workstation where every necklace is crafted and ascended.
Endurance: the character stat this necklace line boosts.
Property | Value |
|---|---|
Item Level | 4 |
15 |
Crafted at: Jewelery Table
Ingredient | Quantity |
|---|---|
x10 | |
x10 | |
x3 |
Ascend at: Jewelery Table
Ingredient | Quantity |
|---|---|
x1 | |
x15 | |
x15 |
Material | Quantity |
|---|---|
×3 |