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Magicite
June 17, 2026 at 09:43 AM
Added magicite forming costs, Form Rank odds table, Magicite Box capacity table, and disassembly
Magicite are items that attach to weapons and modify how they behave in combat. Each piece is tied to a specific weapon type and provides a distinct effect: faster charging, additional projectiles, expanded radius, and more. A small equip-cost limit constrains how many pieces can be active at once, and higher-rarity magicite is both more powerful and cheaper to slot, creating a strong incentive to seek out rare pieces.

Magicite comes in multiple rarity tiers. A higher-rarity piece of the same type produces a stronger version of its effect. Crucially, rarer magicite also costs less to equip despite being more powerful. The total equip cost across all slotted pieces cannot exceed the current cost limit, which can be raised by spending tul (the game's currency). This system rewards seeking out rare magicite rather than simply stacking as many pieces as possible.
There are two main ways to obtain magicite.
The first is collecting fragments during exploration and forming them at shops. Bringing fragments to a shop costs tul and produces a finished magicite piece in a chosen weapon category. The specific piece and its rarity are partially random, but the odds of rarer results improve the more magicite is formed over the course of a playthrough. Players select the weapon type they want the result for; the shop does not produce pieces for a random type.
The second source is treasure chests found in dungeons and puzzle shrines, which may contain finished magicite pieces directly.
Several specific magicite pieces have been confirmed. The table below lists them with their weapons and effects.
Magicite Name | Weapon | Effect |
|---|---|---|
Attack Up Sword Magicite | Increases sword attack power. Available as a preorder bonus. | |
Lightning Mallet | Adds electrical bolts to the Hammer's special attack. Rarer versions produce wider strike patterns. | |
Ripe Bomb Magicite | Increases explosive damage while extending the delay before detonation. | |
Extra Throw Magicite | Adds a second boomerang to Elliot's throw. Normally one boomerang is thrown; this produces two simultaneously. |
Beyond the named pieces, magicite effects cover these general categories.
Charge speed: reduces how long the button must be held to trigger a charged special
Attack speed: increases the rate of basic attacks
Attack radius: expands the area of effect of strikes or thrown weapons
Damage: increases overall weapon damage output
Attack range: extends the reach of melee or thrown weapons
Extra projectiles: adds additional hits or thrown copies to an attack
New magicite is formed at the Magicite Shop, run by a Magicite Merchant found in towns across the four ages (the first is Mew Mew in the Kingdom of Huther, which opens up after the first dungeon). Forming a random piece costs 5 magicite fragments, while forming a piece for a chosen weapon type costs 10 fragments. Elliot gets one fragment back for every copy of a piece he already owns, which softens the cost when farming for a specific magicite. Fragments come from defeating enemies, opening chests, and disassembling unwanted magicite.
Each form also grants Form Rank experience. A higher Form Rank improves the odds of producing rarer, stronger magicite, and reaching Form Rank 5 unlocks the ability to form pieces for a specific weapon type instead of a random one.
Form Rank rises from 1 to 10 as magicite is formed. The table below shows the chance of each rarity at every rank. Raising the rank all the way from 1 to 10 costs roughly 7,750 fragments in total, so high ranks are a long-term goal.
Form Rank | 1-Star | 2-Star | 3-Star | 4-Star | 5-Star |
|---|---|---|---|---|---|
1 | 90% | 9.8% | 0.16% | 0.03% | 0.01% |
2 | 70% | 29.6% | 0.32% | 0.06% | 0.02% |
3 | 45% | 50% | 4.88% | 0.09% | 0.03% |
4 | 20% | 70% | 9.84% | 0.12% | 0.04% |
5 | 0% | 68% | 30% | 1.95% | 0.05% |
6 | 0% | 40% | 55% | 4.94% | 0.06% |
7 | 0% | 0% | 89% | 10% | 1% |
8 | 0% | 0% | 75% | 20% | 5% |
9 | 0% | 0% | 50% | 40% | 10% |
10 | 0% | 0% | 0% | 60% | 40% |
The Magicite Box sets how much magicite Elliot can equip across all his weapons at once, measured against each piece's equip cost. It starts with a capacity of 15 and can be upgraded with tul at the Magicite Shop up to a maximum of 60. Fully upgrading the box costs 42,500 tul in total. Because every weapon type has its own magicite, a larger box is what lets Elliot keep strong builds on several weapons at the same time.
Tul Cost | New Capacity |
|---|---|
(starting) | 15 |
500 | 20 |
800 | 25 |
1,400 | 30 |
2,300 | 35 |
3,500 | 40 |
5,000 | 45 |
7,000 | 50 |
9,500 | 55 |
12,500 | 60 |
Unwanted magicite can be disassembled at the Magicite Shop to recover some fragments. The refund is smaller than the cost to form the piece, so disassembly is a way to clear space and recycle duplicates rather than a primary source of fragments. The best early place to farm fragments is Whiterea, where most enemies are large and close-range, making it easy to keep a high drop bonus.
Magicite and Faie's fairy magic can combine for amplified results. The Extra Throw Magicite on the Boomerang raises the throw from one to two boomerangs. When Faie's Copy ability is also active, duplicating Elliot's actions, the result is four simultaneous boomerangs per throw, a substantial increase in coverage.
Based on feedback from the Prologue Demo, the development team added expanded convenience features to the magicite system before launch. The specific changes have not been detailed publicly, but the update was described as quality-of-life improvements to how magicite is managed and equipped.
For more on how magicite fits into combat, see Combat System.