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Character Classes - 12 revisions
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Rewrote alt text and added captions on 1 embedded screenshot
Linked the combat archetype reference to the new Combat page
Embedded an in-game screenshot showing a gorilla street brawl alongside the Playable Classes table
Rewrote the roster from the developer's own two-axis lists: 10 Playable Classes and 32 Playable Professions with per-entry development status; removed the unsupported Mech Pilot entry; corrected Banker to Investment Banker, Bar Tender to Bartender and Shop Keeper to Shopkeeper; split the single mixed table into separate Class and Profession tables; added the official one-line class descriptions and the new-versus-returning markers
Added Skills and Skill Trees section (skill categories, Quirks, XP terminology, second ability slot); firmed Class/Profession framing and Basic Stats (2026-07-12)
Neutralized the class-table column header to match the reported/confirmed distinction in the roster
Reframed reported class roster: noted only four classes (Soldier, Cultist, Farmer, Gorilla) were officially spotlighted and relabeled the remaining classes as reported; softened an unverifiable dated attribution on the class/profession section
Removed duplicate in-body links to keep one link per term
Added Classes and Professions taxonomy, Body Tier, and Basic Stats sections
Content expansion (2026-05-28). Added confirmed facts from Phase 1 deep-harvest: 31-animal roster, devblog details on chunks/mayors/vehicles, Unity engine, demo-removed status, and 2025 patch additions.
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