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Crafting Stations - Version 2 vs Version 3
Jul 5, 2026, 03:04 AM
Add wikilinks to table cells (1 new links)
Aug 6, 2026, 10:37 PM
Corrected the station roster to the canonical Early Access set, reframed the pre-launch figure of 28 station types as a target, and added the smelter tier table with ingots, ores, craft times and power draw
11Crafting stations are the production backbone of every player base in Soulbound: Online. You build and upgrade them inside your home base at Virelda, and almost everything you craft, from weapons and armor to potions, food, and components, is made at a station. Crafting at a station grants experience to both your character and the station itself, so stations are a core part of meta progression.2233How Stations Work445-At launch, a home can hold up to twenty-eight types of specialised crafting station. Each station has its own multi-level upgrade path. Higher levels unlock new recipes (and access to higher-tier materials and gear), add more crafting slots so you can run several crafts in parallel, and open add-on module slots for furniture that boosts the station. The studio has described over twenty-five unique modules planned across all stations.5+The Early Access build centres on a compact set of canonical stations, each with its own multi-level upgrade path. Higher levels unlock new recipes and access to higher-tier materials, add crafting slots so you can run several jobs in parallel, and open add-on module slots for furniture that boosts the station. Before launch the studio described a much wider roster of around twenty-eight station types with more than twenty-five modules across them; that is a longer-term target rather than what the launch build ships.6677Crafting continues while you are logged off. You queue smelting, component crafting, cooking, or a station upgrade, then leave; the work finishes in the background and is waiting when you return.8899Core Stations10101111These stations were detailed by the studio. Exact recipes and per-level numbers are still being tuned during Early Access.121213-StationRoleGeneratorPowers every other station. Burns fuel such as coal, wood, or oil and outputs power shared across the base. Must be kept fueled to keep stations running, including while offline.FurnaceSmelts raw ore into the metal bars that most other crafting depends on.Manufacturing TableTurns ingots and materials into the components used for weapons and armor.Chemistry LabBrews potions and elixirs and refines rare Yoku.KitchenCooks farmed crops into food that grants buffs and restores stamina for dungeon runs.Weapon StationFinal assembly point for weapons.Armor StationFinal assembly point for armor.Power Core Fusion StationUpgrades weapons and abilities and unlocks new relic pathways.Cosmetic StationCrafts and builds cosmetics, kept separate from stat gear.13+StationRoleGeneratorPowers every other station. Burns fuel such as coal, wood or oil and outputs power shared across the base. Must be kept fuelled to keep stations running, including while offline.SmelterSmelts raw ore into the tiered ingots most other crafting depends on.Crafting BenchTurns ingots and materials into the components used for weapons and armor.Chemistry LabBrews potions and elixirs and refines rare Yoku.KitchenCooks farmed produce into food that grants buffs and restores stamina.Weapon StationFinal assembly point for weapons. Forty of the game's forty-three weapons are forged here.GearforgeFinal assembly point for armor and necklaces.Power Core StationUpgrades weapons and abilities and unlocks new relic pathways.Cosmetic StationCrafts cosmetics, kept separate from stat gear.14+Smelter Tiers15+16+The smelter is the clearest example of how a station's upgrade path gates progression. It upgrades four times, to level 5, and each level unlocks the next tier of ingot and draws more power. Craft times climb steeply with tier, and each slot has a 24-hour ceiling, so a single slot can turn out thousands of steel ingots a day but only a handful of the top-tier ones.17+18+LevelIngotTierOreCraft TimePower Draw1Steel IngotT2Iron Ore6 seconds15W2ChronosteelT3ChronoTerra3m 24s25W3Tritium BarT4Tritium Ore18m 45s35W4Voidstone IngotT5Voidstone1h 33m 45s45W5Astralite IngotT6Astralite7h 48m 45s55W19+The T5 and T6 rows only became relevant once those gear tiers shipped during the first weeks of Early Access. Post-launch tuning has already shortened the level 5 to level 6 smelter upgrade considerably and rebalanced the crafting experience that chronosteel awards for its tier.20+1421The Power Grid15221623The Generator is the heart of the base. Production stations draw from its shared power pool, so if your total power draw is higher than the Generator's output, something has to switch off. For example, a Level 1 Furnace and a Level 1 Chemistry Lab each draw 20 power, but a Level 1 Generator only outputs 10, so you upgrade the Generator before you can run everything at once. This creates real early-game decisions about which stations run.17241825Upgrading Stations19262027The more you use a station, the closer it gets to its next upgrade, and every upgrade is a permanent improvement to your production. A Level 1 Manufacturing Table only makes crude components, while a high-level one produces epic weapon and ability cores. Add-on modules layer on top: a refinery module can add crafting slots and cut a Furnace's craft time, and themed modules can unlock exclusive recipes on the Chemistry Lab or Kitchen.21282229Shared And Social Use23302431Your base and its stations are designed to be shared. You control who has access through granular permissions and can invite friends to help build and use your stations. The studio has said guild bases (planned after the initial release) will let members collaborate on shared stations, and a roadmap goal is to let other players pay to use your stations for income even while you are offline.253226-Station counts, recipes, and module lists are based on the studio's pre-launch dev updates and the live build, and may change during Early Access.33+Station names, recipes and module lists describe the Early Access build and are being tuned as it develops.