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Track all wiki edits and revisions for Rooted
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Initial article on food management systems and their interaction with environmental survival mechanics”
“Comprehensive article on Headlight Studio's founding, projects, funding, and partnerships”
“Initial article on character customization systems including Mutable integration and seasonal cosmetics”
“Initial article on electricity and automation systems based on confirmed features”
“Comprehensive article on multiplayer features, server types, solo support, and planned additions”
“Comprehensive article on contamination zone progression, equipment requirements, and exploration approach”
“Initial article on the Mansion POI, its unique atmosphere, training range, and Manor Memorial”
“Initial article on gardening as a Phase 3 feature and its connection to base building and food management”
“Initial article on Phase 3 hunting and fishing features with confirmed mechanics”
“Comprehensive article on base building mechanics, confirmed items, and settlement locations”
“Comprehensive article on crafting mechanics, categories, progression, and integration with salvaging”
“Initial article on the dynamic infection mechanic, protective equipment, and contamination zones”
“Comprehensive article covering all three enemy categories, combat approach, and AI behavior”
“Comprehensive lore and gameplay article on ROTOR Corporation and its autonomous machines”
“Comprehensive lore article on the bacteriological warfare, its aftermath, and how it shapes gameplay”