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Track all wiki edits and revisions for Rooted
“Add wikilinks to table cells (1 new links)”
“Add wikilinks to table cells (2 new links)”
“Add wikilinks to table cells (1 new links)”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated internal wikilink hrefs after slug corrections”
“Updated wikilink display text to match title case changes”
“Updated wikilink display text to match title case changes”
“Title case fix: "Infection mechanic" → "Infection Mechanic"”
“Title case fix: "Hunting and fishing" → "Hunting and Fishing"”
“Title case fix: "Base building" → "Base Building"”
“Title case fix: "Bacteriological warfare" → "Bacteriological Warfare"”
“Title case fix: "Contaminated zones" → "Contaminated Zones"”
“Title case fix: "Food management" → "Food Management"”
“Title case fix: "Character customization" → "Character Customization"”
“Title case fix: "Electricity and automation" → "Electricity and Automation"”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Expanded with verified research details”
“Initial article on food management systems and their interaction with environmental survival mechanics”
“Comprehensive article on Headlight Studio's founding, projects, funding, and partnerships”
“Initial article on character customization systems including Mutable integration and seasonal cosmetics”
“Initial article on electricity and automation systems based on confirmed features”
“Comprehensive article on multiplayer features, server types, solo support, and planned additions”
“Comprehensive article on contamination zone progression, equipment requirements, and exploration approach”
“Initial article on the Mansion POI, its unique atmosphere, training range, and Manor Memorial”
“Initial article on Phase 3 hunting and fishing features with confirmed mechanics”
“Comprehensive article on base building mechanics, confirmed items, and settlement locations”
“Initial article on the dynamic infection mechanic, protective equipment, and contamination zones”
“Comprehensive lore and gameplay article on ROTOR Corporation and its autonomous machines”
“Comprehensive lore article on the bacteriological warfare, its aftermath, and how it shapes gameplay”