Contaminated zones
A guide to contaminated zones in Rooted. These areas are filled with deadly spores from the bacteriological war, requiring respirator masks or antidotes for protection. Drones can scout contaminated areas safely, and zones follow a forest-to-city progression of increasing danger.
Overview
Contaminated zones are areas of the map where deadly spores from the bacteriological war remain concentrated. These zones are central to Rooted's exploration risk-reward loop, as they contain valuable resources and lore content but require protective equipment to survive.
Zone progression
The game world is organized into three tiers of contamination, creating a natural difficulty gradient:
Zone type | Contamination | Characteristics |
|---|---|---|
Forest | Safe | Starting area with breathable air. Low enemy density. Basic resources available for early crafting and base building. |
Villages | Transitional | Moderate spore presence. Protection recommended but brief exposure is survivable. Contains buildings that can be secured as outposts. |
City | Heavy | Dense spore concentrations. Full respiratory protection required. High-value loot, story content, and the most dangerous enemies. |
Protection
Players need respiratory protection to survive in contaminated areas. The infection mechanic governs how spore exposure works. Available protection includes:
Respirator mask: Craftable at a workbench. Provides reduced risk rather than complete immunity.
Antidote: Consumable alternative protection against spore damage.
Gas mask: Additional protective equipment option.
Drone exploration
Drones offer a way to explore contaminated zones without risking player health. When deployed into a contaminated area, drones can:
Scout ahead to identify threats, resources, and points of interest.
Place markers that are visible to the player and to teammates in multiplayer sessions.
Operate without being affected by spore contamination.
Drones require energy to operate and attach to the player's backpack when stowed. Their controls are designed to be accessible, and input bindings are configurable.
Rewards
Venturing into contaminated zones yields better resources and equipment than safer areas. City zones in particular contain advanced materials needed for high-tier crafting, story-related discoveries, and encounters with the most challenging enemies in the game.