Overview
Crafting is a core system in Rooted that allows players to build tools, structures, furniture, and survival equipment from gathered resources. The crafting system is tied to the Workbench and the Survivor Guide, which together form the progression backbone of the game.
Crafting stations
Station | Function |
|---|---|
Workbench | Primary crafting station that players build in their base. Constructing a Workbench unlocks new blueprints in the Survivor Guide. Also used to repair post-apocalypse items. |
Mechanical Workbench | Advanced crafting station for more complex items. Inventory now saves correctly between sessions (fixed in a recent patch). |
Survivor Guide
The Survivor Guide is an in-game reference that stores all discovered blueprints and crafted item knowledge. As players build crafting stations and discover new materials, the Survivor Guide expands with additional recipes. It serves as both a crafting menu and a progression tracker.
Resources
Crafting requires materials gathered from the world through salvaging, logging, and exploration:
Resource | Source |
|---|---|
Logs | Harvested from trees. |
Planks | Processed from Logs at crafting stations. |
Slabs | Cut lumber for construction. |
Metal Sheets | Salvaged from structures and vehicles. |
Berries | Found scattered throughout the world. |
Junk items | Collected and broken down via salvaging. |
Confirmed craftable items
Item | Category | Description |
|---|---|---|
Storage Chests | Storage | Containers for organizing collected materials and equipment. |
Slabs Rack | Storage | Dedicated rack for storing processed slabs. |
Planks Rack | Storage | Dedicated rack for storing planks. |
Metal Sheets Rack | Storage | Dedicated rack for storing metal sheets. |
Cooking Pot | Food | Used for boiling water safely. See food management. |
Water Collector | Water | Collects rainwater for drinking and crafting. |
Water Filter | Water | Purifies collected water for safe consumption. |
Campfire | Food | Cooking and heating station. Requires fuel with variable burn times depending on fuel type. |
Tent | Shelter | Portable shelter that serves as a respawn point. Can be packed into a backpack for transport. |
Bed | Shelter | Permanent respawn point for a base. |
Hammock | Furniture | Part of the outdoor furniture set. |
Bench | Furniture | Part of the outdoor furniture set. |
Garden Set | Furniture | Part of the outdoor furniture set. |
Brazier | Furniture | Part of the outdoor furniture set. |
Geodome Pod | Shelter | Exclusive item for Kickstarter founders. |
Doors | Building | Interactive doors for base construction. |
Barricades | Defense | Defensive structures to block enemy access. |
Partitions | Defense | Walls and dividers for base segmentation. |
Traps | Defense | Defensive devices to damage or slow enemies. |
Fish Traps | Food | Deployable traps for catching fish in lakes and rivers (Phase 3). |
Respirator Mask | Survival | Protection against spore contamination in hazardous zones. |
Repair system
Post-apocalypse items found in the world can be repaired at a Workbench. This allows players to restore functionality to scavenged equipment rather than needing to craft everything from scratch, encouraging salvaging and exploration.