Overview
Vehicles in Rooted are classified as mid-game gameplay elements, meaning players unlock access to them as they progress beyond the initial survival phase. Given the game's map spans over 30 square kilometers, vehicles play an important role in exploration and resource logistics.
Vehicle types
Vehicle | Primary function | Details |
|---|---|---|
Alpha Car | Fast exploration | A special vehicle designed for rapid traversal of the open world. |
Forklift | Heavy object manipulation | Physics-based vehicle used to access hard-to-reach areas and move heavy objects. Useful for clearing obstacles and reaching elevated positions. |
Carts | Resource transport | Hauling vehicles for transporting gathered resources between locations and back to base. |
Ziplines | Rapid descent | Traversal system for quick downhill movement. Confirmed to support descent. |
Sleds | Resource management | Used alongside racks for organizing and transporting resources. |
Vehicle history
Vehicles were temporarily removed in patch v0.0.2.115 (October 2024) with the stated reason being "for immersion." They were later reintroduced in subsequent updates after further development and refinement.
Gameplay role
Because vehicles are mid-game content, early gameplay focuses on exploration on foot. As players establish bases, gather resources through salvaging, and craft the necessary components, vehicles become available to expand their reach across the map. This progression creates a natural expansion of the player's operational range over time.