Overview
Gardening is one of three primary food management methods in Rooted, alongside hunting and fishing. Farming mechanics were introduced in patch v0.0.2.111 (October 25, 2024), providing players with a renewable source of food and materials.
Farming mechanics
The farming system allows players to cultivate crops within or near their bases. Plants grow over time and can be harvested for food, reducing dependence on foraging and hunting for daily sustenance.
Wood farming
Alongside food crops, wood farming was introduced in the same patch. This gives players a sustainable source of lumber without needing to travel far from their base to harvest wild trees. Wood is a primary resource used in crafting and base building.
Garden furniture
Players can craft a Garden Set as part of the outdoor furniture collection, which includes decorative elements for base exteriors. The Garden Set is purely cosmetic and separate from the functional farming plots used for crop cultivation.
Seasonal effects
Rooted features seasonal changes with temperature impacts and visual shifts in the environment. These seasonal cycles are expected to affect crop growth and farming productivity, though the full extent of seasonal farming mechanics is still under development.