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Guides, strategies, and information
Phantom Blade Zero runs on Unreal Engine 5 with selective use of Nanite and Lumen, hardware ray tracing, DLSS 4 support, and PS5 Pro enhancements.
Phantom Blade Zero launches September 9, 2026 on PS5 and PC, with a 12-month PS5 console exclusivity window.
Profile of S-GAME, the Shanghai-based studio developing Phantom Blade Zero, covering its founding by Soulframe Liang as a 4-person team, growth to 140+ developers, Tencent investment, and evolution from Flash games to console development.
Profile of Soulframe Liang (Liang Qiwei), the Tsinghua and Yale-educated architect turned game director who founded S-GAME and created the Phantom Blade series.
Overview of Phantom Blade Zero's motion capture and choreography pipeline, including Kenji Tanigaki's involvement, Master Yang's martial arts team, and the weapon-specific discipline approach.