
Overview
Natmiss is a Chakra type Animon in LumenTale: Memories of Trey, recorded as Animon No. 109. It carries the Felicis Attribute, which lets it slightly heal its allies after attacking. A Chagma's evolution into a Natmiss is considered an omen of misfortune, since these Animon bring sadness even to the most joyful of people. To avoid bringing shame to its Lumen or involving them in adverse events, Natmiss often keeps its distance.
Type and Weaknesses
As a Chakra Animon, Natmiss draws on the strengths and weaknesses of its element. LumenTale sets effectiveness per species rather than from a single fixed chart, so scan Natmiss in battle to confirm its exact weaknesses and resistances. See Type Effectiveness Explained for how scanning works.
Attribute | Effect |
|---|---|
Enables an Animon to slightly heal its allies after attacking. |
Evolution Line
Natmiss evolves from Chagma, which branches based on what happens in a single battle. Achieving a critical hit five times in one battle produces Gongbog, while missing five times in one battle produces Natmiss.
Base | Method | |
|---|---|---|
Achieve a critical hit 5 times in a single battle | ||
Miss 5 times in a single battle |
Locations
Confirmed catch locations for Natmiss have not been documented yet. Check the Interactive Map: All Animon Locations for updates.
Skills Learned by Level Up
Lv. | Move | Type | Category | PWR / ACC / Cost |
|---|---|---|---|---|
1 | Pound | None | Physical | 50 / 100 / 1 |
1 | Focal Point | None | Status | 0 / 100 / 1 |
5 | Direct Hit | Physical | 60 / 100 / 2 | |
8 | Headbutt | Physical | 50 / 100 / 1 | |
14 | Director | None | Status | 0 / 100 / 2 |
17 | Digit Driver | Physical | 75 / 100 / 2 | |
23 | Seismic Step | Physical | 55 / 100 / 3 | |
26 | Diagonal Strike | Physical | 65 / 100 / 1 | |
32 | Stacking Strike | Physical | 55 / 100 / 2 | |
35 | Sharpen | Status | 0 / 100 / 2 | |
41 | Energy Slash | Physical | 100 / 90 / 2 | |
44 | Diamond Spike | Physical | 85 / 100 / 2 | |
50 | Soul Cannon | Special | 120 / 100 / 2 |
Other Skills Learned
Move | Type | Category | PWR / ACC / Cost |
|---|---|---|---|
Field Sweep | None | Status | 0 / 100 / 2 |
Nonsense | None | Special | 35 / 100 / 2 |
Delta Blast | None | Special | 85 / 100 / 4 |
Reckless | None | Status | 0 / 100 / 2 |
Infernal Wave | Special | 50 / 100 / 4 | |
Dropkick | Physical | 50 / 100 / 1 | |
Curse | Status | 0 / 100 / 5 | |
Fatal Crush | Physical | 120 / 100 / 3 | |
Cunning Strike | Physical | 60 / 100 / 2 | |
Encourage | None | Status | 0 / 100 / 3 |
Qi Charge | Status | 0 / 100 / 1 | |
Malevolent Orb | Special | 90 / 100 / 2 | |
Spirit Surge | Special | 60 / 100 / 2 | |
Serious Punch | Physical | 0 / 100 / 3 | |
Sit Up | Status | 0 / 100 / 2 |
Game Data
Field | Value |
|---|---|
Animon No. | 109 |
Height | 1.18 - 1.39 m |
Weight | 37 - 53 kg |
Quirks
Quirk | Effect |
|---|---|
Martial Soul | Increases the damage of Chakra-type skills, and skills without a type. |
Hotheaded | Increases the damage inflicted by the Animon, but decreases the Accuracy of attacks. |