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City Management Settings - Version 6 vs Version 7
Mar 29, 2026, 05:11 PM
Structural cleanup: convert 2 lists to tables
Apr 4, 2026, 10:40 AM
Add wikilinks to table cells (2 new links)
11Overview2233City Management Settings give players granular control over how the simulation runs in inZOI. Accessed through the city management panel, these settings allow adjustment of everything from how quickly relationships form to how often fires break out. Players can shape their city's personality by tweaking 16 different sliders, each operating on a 9-level scale from Lowest to Highest.4455The 9-Level Scale6677Every city status slider uses the same 9-level adjustment scale. The default value for most sliders is Medium, and players can move up or down from there:88991010LevelPositionHighestMaximum effectVery HighSignificantly above averageHighAbove averageSlightly HighJust above averageMediumDefault settingSlightly LowJust below averageLowBelow averageVery LowSignificantly below averageLowestMinimum effect1111City Status Control Sliders12121313The following sliders control different aspects of city life. Each one affects how NPC Zois behave and how the simulation plays out across your city.14141515Emotion and Social Sliders16161717SliderEffectPositive Emotion ControlControls how long positive emotions last. Higher settings make happy moods persist longer.Negative Emotion ControlControls how long negative emotions last. Higher settings make sad or angry moods persist longer.Civic ConsciousnessAffects the success rate of karma-based interactions between Zois.Friendships RelationshipsControls the pace at which friendship relationships progress.Romantic RelationshipsControls the pace at which romantic relationships develop.Business RelationshipsControls the pace at which professional relationships form.Family RelationshipsControls the pace at which family bonds strengthen.1818City Infrastructure Sliders19192020SliderEffectCity SanitationControls how quickly areas and lots become dirty. Higher values keep the city cleaner.Fire Prevention RateAffects how likely fires are to start. Higher values mean fewer fires.Appliance DurabilityControls how often appliances and household objects break down.City SafetyAffects the probability of violent or criminal events. Higher values make the city safer.21212222Health, Population, and Miscellaneous Sliders23232424SliderEffectHealth LevelAffects overall Zoi lifespan and disease susceptibility. Higher values mean healthier, longer-lived Zois.Dream Occurrence RateControls how often Zois experience dreams during sleep, including sleepwalking episodes.Maximum PopulationSets the upper limit of Zois that can exist in the city. Capped at 300 Zois.Maximum Vehicle CountSets the upper limit of vehicles that can appear on city roads.2525v0.4.0 Slider Changes26262727The v0.4.0 update (October 2025) removed two sliders that were part of the original city management panel:28282929ChangeDescriptionConversation Karma Positivity(removed)Previously controlled how positive random conversation outcomes were.Conversation Negative Positivity(removed)Previously controlled how negative random conversation outcomes were.3030These sliders were consolidated into the broader Civic Consciousness setting. The same update also changed the default day cycle length from 96 real-world minutes to 48 minutes, making each in-game day pass twice as fast.31313232Soul Management Report33333434The Soul Management Report is a companion tool to City Management Settings. It provides a real-time dashboard of city-wide statistics and allows direct karma interventions on individual Zois.353536363737The report contains three main sections:38383939FeatureDescriptionSoul DashboardDisplays aggregate statistics about the city's population, including overall mood distribution, relationship health, and activity breakdowns.Karma StatusShows each Zoi's current karma score. Players can use Compliment or Scold interventions to directly boost or penalize a Zoi's karma, influencing their behavior.Souls TabLists every Zoi in the city with individual status information. Players can click on any Zoi to view detailed information about their current state.4040Aging Settings41414242Aging is configured separately from City Management, under Options > Simulation. Players can toggle aging on or off and adjust the duration of individual life stages. When aging is enabled, Zois progress through nine life stages from Newborn to Senior, each lasting a set number of in-game days.43434444The default life stage durations were designed around the original 96-minute day cycle. After the v0.4.0 day cycle change to 48 minutes, Zois effectively age at double the real-world speed unless players manually extend life stage durations in the simulation settings.45454646Tips for Configuring City Settings47474848For a relaxed, drama-free experience, set City Safety and Fire Prevention Rate to High or Highest, and lower Negative Emotion Control.For a chaotic, challenging playthrough, lower City Safety and Appliance Durability while raising Dream Occurrence Rate and Negative Emotion Control.The Maximum Population slider has a hard cap of 300 Zois. Setting it lower can improve performance on lower-end hardware.Adjusting relationship pace sliders is useful for storytelling. Speed up Romantic Relationships for a romance-focused game, or slow them all down for a more realistic pace.Remember that the Civic Consciousness slider replaced the two removed karma sliders, so it now serves as the single control point for karma-related interactions.