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Autonomy and Interaction Queue - Version 9 vs Version 10
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11Autonomy and Interaction Queue2233Autonomy (also called Free Will) determines whether Zois act on their own or wait for player commands. When autonomy is enabled, Zois go about their daily lives without constant direction, eating when hungry, sleeping when tired, going to work on schedule, and following urges driven by their personality. When autonomy is disabled, Zois do absolutely nothing unless the player tells them to.4455The Interaction Queue is the visual interface at the bottom of the screen that shows what a Zoi is currently doing and what they plan to do next.6677Toggling Autonomy8899Each Zoi's autonomy is controlled individually. There are two ways to toggle it:101011111212Keyboard: Press T while the Zoi is selected.UI Button: Click the flower-like toggle icon next to the Needs display at the bottom of the screen.13131414A visual indicator appears above each Zoi's head to show their current state: a white, open cat's eye means autonomy is ON; an orange, closed cat's eye means autonomy is OFF.15151616There is also an "Enable by Default" option in Settings > Gameplay > Free Will, though some players report this setting does not reliably apply to existing Zois. Autonomy is a binary toggle; there is no slider or intensity setting. Your Zoi either manages themselves entirely or does nothing at all. The community has requested granular controls (adjust autonomy for flirting, cheating, routines separately), and these are planned for a future 2026 update.17171818What Autonomous Zois Do19192020When autonomy is enabled, a Zoi handles their own survival and daily activities:21212222Need Fulfillment23232424Autonomous Zois address their eight needs as they decline. Physical needs (Hunger, Sleep, Hygiene, Bathroom) and mental needs (Fun, Social, Recognition, Energy) each deplete at rates influenced by the Zoi's trait. An Adventurer's Energy drains slowly, while a Dreamer's Sleep gauge drops fast.25252626NeedAutonomous BehaviorHungerZois cook a random available recipe or use the microwave for a quick meal. Before v0.4.0, autonomous Zois always cooked Bibimbap. The October 2025 update fixed this so they now choose from a wider variety of recipes.SleepZois go to bed, sit to rest, or nap on couches when tired.HygieneZois shower, bathe, or wash hands.BathroomZois use toilets or public washrooms.FunZois seek enjoyable activities like watching TV, playing games, or pursuing hobbies.SocialZois initiate brief conversations with nearby Zois.RecognitionEarned through work accomplishments, school performance, and discussing achievements with others.EnergyReplenished by performing preferred tasks and tackling new activities.2727Need severity is shown by gauge color: white means safe, yellow means significant decline, and red means severe shortage. Autonomous Zois tend to wait until needs reach the yellow or red range before acting, rather than proactively maintaining green levels.28282929Schedules and Work30303131Autonomous Zois attend work and school on schedule. When it is time for a shift, the Zoi travels to the workplace and performs their duties. Zois leave home approximately 1 hour before their shift starts (e.g., leaving at 8 AM for a 9 AM shift). However, if the Zoi is in the middle of another action when the work hour arrives, they may stay home and miss the shift. Three unexcused absences result in termination. Scheduling conflicts between queued actions and work obligations are a known inconsistency.32323333Urges34343535Urges are temporary impulses driven by personality, preferences, and values. When autonomy is on, Zois attempt to fulfill active urges alongside their needs. Up to four urges can be active at once. Fulfilling an urge rewards Meow Coins and a mood buff. Unfulfilled urges expire after 12 in-game hours. The v0.4.0 update added over 140 new urges and redesigned approximately 120 existing ones to be personality-based. The v0.5.0 update added 77 situation-based urges plus special relationship-triggered and fear-based urges.36363737Social Behavior38383939Autonomous Zois can initiate conversations with other Zois, though these interactions tend to be brief (lasting only a few seconds before the Zois walk away). Building meaningful relationships autonomously is slow and shallow. Players who want deep social connections typically need to direct conversations manually. The "Call Over" feature in the relationship panel lets you summon other Zois to your location for directed socialization.40404141The Interaction Queue42424343The Interaction Queue is the row of action icons displayed at the bottom of the screen. It shows the Zoi's current action and any upcoming queued actions in order.444445-4645Queue Controls47464847ActionHow ToAdd an actionLeft-click on an object, the ground, or another Zoi to open the interaction menu, then select an action.View detailsHover over an action icon in the queue to see what it is.Reorder actionsClick and drag action icons within the queue to change their order.Cancel an actionClick the X icon on the action to remove it from the queue.4948The queue can hold up to seven actions. For Smart Zoi, a separate Queue Limit setting (recommended value: 8) controls how far ahead the AI plans tasks.50495150Interaction Types52515352Actions are queued through a context-sensitive menu system. What you click determines what options appear:54535554TargetAvailable ActionsGroundWalk Here, Run Here, Go Home, Call OverObjectsContext-specific options (refrigerator shows cooking, computer shows browsing/working, TV shows watching, etc.)Other ZoisConversation categories: Daily Life, Romance, Affection, Humor, ConflictOwn Zoi (self)Personal actions: change clothes, take selfie, return home, check phoneActivity objectsJoin option for group activities5655A white circle appears on every interactable object or person in the game world. Using WASD keys for direct movement cancels any queued autonomous action, while left-click movement commands preserve the queue.57565857How Traits and Values Drive Behavior59586059The 18 traits (based on the Enneagram personality framework) are the primary drivers of autonomous behavior. Each trait sets:61606261TraitEffectNeed decay ratesDifferent traits make specific needs drain faster or slower.Urge triggersEach trait generates personality-appropriate urges.Skill affinitiesTraits push Zois toward activities that level certain skills.Social styleSome traits (Explorer, Go-Getter, Individualist, Visionary) make Zois avoid conversation. Others (Entertainer, Charmer, Socialite, Volunteer) make them seek it out.6362Values add a second layer. There are 10 values (Accomplishment, Authority, Autonomy, Challenger, Coexistence, Love, Pleasure, Rule-Abiding, Safety, Traditionalist), each scaling from 0 to 100. Values develop dynamically through gameplay rather than being locked at creation. Once a value reaches 60 or higher, it begins actively influencing the Zoi's autonomous decisions. The highest-scoring value becomes the Core Value, which provides gameplay rewards and shapes daily routines, career choices, and life decisions.64636564Smart Zoi and Advanced Autonomy66656766Smart Zoi is an experimental AI feature that adds a more sophisticated autonomy layer on top of the standard Free Will system. Powered by NVIDIA ACE technology (a 0.5 billion parameter Mistral NeMo Minitron small language model running on-device), Smart Zoi gives Zois the ability to:68676968Generate Inner Thoughts throughout the day, revealing their reasoning and feelings.Write diary entries at the end of each day that influence the next day's schedule.Make personality-driven decisions (e.g., a compassionate Zoi buying food for a stranger).Accept player suggestions through the Zoi Pen (100-word text input tool).70697170Without Smart Zoi, autonomous Zois use traditional AI and queue somewhat random tasks. With Smart Zoi enabled, behavior becomes learning-based and personality evolves daily. Smart Zoi essentially turns NPCs into co-playable characters (CPCs) that simulate human behavior.72717372Smart Zoi requires an NVIDIA RTX GPU (minimum RTX 3060 with 8 GB VRAM) and 12 GB RAM. Activating Smart Zoi automatically lowers graphics settings by one level when active. Players can adjust the application range (how many Zois in the city use Smart Zoi) and the queue limit for AI-planned tasks.74737574Multitasking76757776The v0.5.0 update (December 2025) introduced limited multitasking. Zois can now perform certain action combinations simultaneously:78777978Talking while eatingTalking while using computersEating while watching TVChecking smartphones during other activities80798180Multitasking is currently limited to these specific combinations. Zois cannot perform unrelated complex actions at the same time (e.g., cooking while exercising). Autonomous multitasking is primarily limited to talking or checking smartphones alongside another activity.82818382Grouped Zoi Behavior84838584The v0.5.0 update also introduced group mechanics. When multiple Zois are grouped together (via the group button in the HUD), they prioritize interacting with each other over other Zois. Grouped Zois are more likely to eat together, travel together, and engage in shared activities. This makes managing families and friend groups significantly easier, as grouped Zois naturally gravitate toward the same locations and activities.868587868887Employee Autonomy89889089For Zois who own a small business, the v0.5.0 update added employee autonomy. Hired employees at your business perform their assigned tasks independently, serving customers, stocking shelves, and managing their own needs during shifts. The business owner does not need to micromanage each employee's actions; they handle their responsibilities based on their assigned role.91909291Leaving Zois Unattended93929493What happens when you step away depends on the autonomy setting:95949695SettingConsequenceAutonomy ONZois handle basic survival but make suboptimal decisions. They eat when hungry, sleep when tired, and use the bathroom. However, they tend to reach critical need levels before acting rather than maintaining needs proactively. Relationships with household members can deteriorate from neglect. In extreme cases, Zois have been reported to nearly starve or collapse from exhaustion.Autonomy OFFZois do absolutely nothing. Needs drain continuously without action. Approximately 3 to 4 in-game days of neglect leads to starvation death. Prolonged sleep deprivation is also fatal.9796When all household members are asleep, the game clock automatically advances at 30x speed (added in v0.3.0), fast-forwarding through the night.98979998Known Issues10099101100The autonomy system is actively being developed, and several issues have been reported by the community:102101103102IssueDescriptionQueue wipe bugAdding a new action to the queue sometimes cancels all previously queued actions instead of appending. This has been reported since v0.2.0 and remains inconsistent.Autonomy re-enables itselfThe autonomy toggle turns back on after being disabled, especially after switching families, during sleep, or when using speeds above 5x.Repetitive behaviorAutonomous Zois default to the same limited activities (cleaning, sweeping, tidying appearance) without variety. Smart Zoi users report excessive mirror-checking and street cleaning.Conversation interruptionsAutonomous conversations frequently interrupt eating, bathing, painting, and other activities mid-action.Poor self-care timingZois wait until needs reach critical levels before addressing them, rather than acting when needs first start declining.Business abandonmentZois leave their business during operating hours to go home for unrelated actions.Shallow social AIAutonomous Zoi-to-Zoi interactions last only a few seconds. No meaningful relationships form without player direction.104103Patch History105104106105VersionChangesv0.1.0 (March 2025)Base autonomy system launched with toggle (T key). Smart Zoi experimental feature introduced.v0.1.x HotfixesSleep duration reduced (was too realistic). Karma change rate from autonomous actions slowed. Zois now eat food immediately after cooking.v0.2.0 (June 2025)Emotional rewards added to personal interactions. Conversations better reflect Zoi relationships.v0.3.0 (August 2025)Inner thoughts expanded. Conversation results branch into 2 to 3 possible paths. New group actions (eating together, playing games). Auto-advance clock at 30x when household sleeps.v0.4.0 (October 2025)Major mentality overhaul: traits, characteristics, ambitions, and urges unified. 140+ new urges, 120 redesigned. NPC Zois get personality-matching ambitions. 15 new characteristics (Extroverted, Bookworm, etc.). Autonomous meal variety improved.v0.5.0 (December 2025)Multitasking introduced (limited combinations). Employee autonomy for businesses. Group mechanics: grouped Zois prioritize each other. 77 new situation-based urges. Pathfinding improvements.v0.6.0 (February 2026)Smart Zoi action selection optimized. Korean language model restored. Stability focus.107106Planned Improvements108107109108The 2026 roadmap includes several autonomy-related improvements:110109111110Adjustable autonomy rules for flirting, cheating, and routinesGroup autonomy toggle from the HUD"Areas of interest" where Zois naturally combine compatible interactions based on contextSmarter movement (side-by-side walking, better positioning during conversations)Reduced action interruptionsEnhanced hunger, seating, and idle animation systemsDeeper romance and breakup systems with multiple outcomesAnimation styles reflecting personality traits112111113112Tips114113115114Toggle autonomy off when you need precise control: directing conversations, managing photo sessions, or ensuring a Zoi completes homework before bed.Toggle autonomy on when managing multiple household members. Focus on one Zoi while the others handle their own needs.If the queue wipe bug affects you, try queuing only one action at a time instead of stacking multiple actions.Use the Zoi Pen (Smart Zoi feature) to steer autonomous behavior thematically rather than micromanaging every action.Check the Interaction Queue regularly. Autonomous actions can interrupt player-queued tasks without warning.When leaving Zois unattended, keep autonomy on and make sure the home has a well-stocked kitchen, functional bathroom, and a bed for each Zoi.Group family members together using the group button to keep them interacting with each other rather than random NPCs.For large households, consider toggling autonomy off for the Zoi you're actively controlling and leaving it on for everyone else.116115117116Related Articles118117119118Interactions | Urges | Traits | Values | Needs | Smart Zoi | Emotions | Multitasking