Graveyard Keeper 2 launches on 22 September 2026 across PC and four consoles. The date was announced on 26 August 2026 alongside a release-date trailer, and pre-orders opened the same day on the Steam, PlayStation, and Xbox storefronts. A free demo covering the opening hours went live on 14 September 2026, and its save carries into the full game. See the overview and the Getting Started guide for a pre-release checklist. Detailed PC specs live on the System Requirements page.
Confirmed Platforms
All five targets were confirmed at the reveal by Lazy Bear Games and tinyBuild as a single coordinated launch.
Platform | Notes |
|---|---|
PC | Store page live with App ID 4358690. Windows only, with no Mac or Linux build listed. Releases 22 September 2026, with pre-purchase open. The publisher's announcements also name the Epic Games Store and GOG as launch storefronts, but as of 21 September 2026, the day before release, a GOG catalogue search still returned only the original game and its expansions, and no Epic product page has been confirmed |
PlayStation 5 | Same 22 September date as PC, with the console unlock at 17:00 UTC. A live product page opened alongside pre-orders, with immediate payment taken at purchase |
PlayStation 4 | Named in the publisher's announcements, and as of 21 September 2026 the PlayStation Store product page lists its platform field as PlayStation 4 and PlayStation 5 and offers the free demo to both. The page still describes the purchasable item as the PS5 version and carries only a PlayStation 5 format title ID, so a separate PlayStation 4 package has not been seen |
Xbox Series X and Series S | Marked as optimised for Series X and Series S. Pre-orders open. Unlock at 17:00 UTC |
Xbox One | Named in the publisher's launch announcement, and the storefront's own Play With line lists Xbox One alongside Series X and Series S. The console capability flag on the same product covers both the eighth and ninth console generations |
Nintendo Switch | Committed alongside the newer hardware. The official site links an eShop product page, and the launch announcement lists a pre-order on Nintendo Switch |
Nintendo Switch 2 | Native Switch 2 release. The official site links a separate eShop product page for it |
Mobile, Mac, Linux | Not part of any announced lineup |
What the Storefronts Show Against What the Publisher Announced
The publisher's launch announcement of 26 August 2026 lists a wider set of platforms and storefronts than the live store pages currently carry. Both are first-party, and both are recorded here rather than merged.
Claim | Publisher announcement | Storefront state on 21 September 2026 |
|---|---|---|
PC storefronts | Steam, Epic Games Store and GOG | Only the Steam page is live. A catalogue search returns the original game and its expansions but no sequel entry on GOG |
PlayStation | PlayStation 5 and PlayStation 4 | One product, whose platform field now reads PlayStation 4 and PlayStation 5, described in its own feature list as the PS5 Version |
Xbox | Xbox Series X and Series S plus Xbox One | Series X and Series S optimisation declared. The storefront also lists Xbox One under Play With |
Nintendo | Switch and Switch 2, with pre-orders open | Both eShop product pages are linked from the official site |
Treat the announcement as the publisher's stated intent and the storefront state as what can be bought today. Where they disagree, this wiki records both rather than picking one.
Announcement Timeline
Date | Event |
|---|---|
April 9, 2026 | Reveal at the Triple-I Initiative Reveal. Announcement trailer released and the store page goes live with App ID 4358690 |
April 9, 2026 | Five-platform lineup published. The original Graveyard Keeper offered free-to-keep as a launch promotion |
April 9 to 13, 2026 | Free-to-keep window for the original game, which drew renewed attention to it ahead of the sequel |
First week of reveal | Approximately 400,000 wishlists accumulated, over 120,000 in the first twelve hours alone. The sequel reached around number 110 on the most-anticipated list |
May 20, 2026 | First developer log, on the zombie workforce |
June 16, 2026 | Second developer log, on The Town |
July 30, 2026 | Third developer log, on the art and visual rebuild |
August 26, 2026 | Release date announced as 22 September 2026, during the Future Games Show at gamescom 2026 in Cologne. A release-date trailer went up the same day and pre-orders opened |
September 2, 2026 | Fourth developer log, on the wider world and the story, updated again on 7 September |
September 22, 2026 | Scheduled release across PC and consoles. The console listings put the unlock at 17:00 UTC |
September 14, 2026 | Free demo released on Steam, PlayStation, Xbox and Nintendo Switch 2, on the day of the publisher's tinyBuild Connect 2026 showcase, with a demo trailer. The first reviews were published the same day |
September 18, 2026 | Fifth developer log, on combat |
The full index of official posts is on Developer Logs. A free demo went live on 14 September 2026 and review coverage began the same day; before that no public build had existed. See the Free Demo section below.
System Requirements (PC)
Both a minimum and a recommended specification are published on the storefront. The listing was revised in September 2026: until mid-month it named decade-old hardware with a 2 GB footprint, and by 21 September it had been replaced with the tiers below, which ask for a 13th generation Intel processor, a newer graphics card and 4 GB of space. No resolution or frame rate target is attached to either tier. See the dedicated System Requirements page for the full breakdown and unconfirmed-details list.
Component | Minimum | Recommended |
|---|---|---|
Operating System | Windows 10 x64 or higher, 64-bit processor required | Windows 10 x64 or higher, 64-bit processor required |
Processor | Intel Core i3 (13th generation) or similar | Intel Core i5 (13th generation) or similar |
Memory | 6 GB RAM | 8 GB RAM |
Graphics | GeForce GTX 1650 or similar | GeForce RTX 3060 or similar |
DirectX | Version 12 | Version 12 |
Storage | 4 GB available space | 4 GB available space |
Supported Languages
The PC storefront lists eleven supported languages at launch and breaks them out by support type. All eleven cover interface text and subtitles. English is the only language listed with full audio support, so the other ten are text-only at launch.
Language | Group |
|---|---|
English, French, German, Polish, Russian, Turkish | European |
Spanish (Spain), Portuguese (Brazil) | Iberian and Brazilian variants |
Japanese, Korean, Simplified Chinese | East Asian |
Steam Features
Feature | State on the PC listing |
|---|---|
Players | Single-player. No co-op, versus or online mode is declared |
Achievements | Declared |
Cloud saves | Declared on the PC storefront. Transfer between PC and consoles is not described |
Controller support | Full controller support, with DualShock and DualSense pads both listed |
Audio | Stereo |
Accessibility | Two options are declared: custom volume controls, and playable without timed input |
Family Sharing | Enabled, so the library copy can be shared with linked accounts |
Handheld verification | No compatibility rating was published for Valve's handheld as of 21 September 2026 |
Demo | Free demo listing live since 14 September 2026 as a separate app, with a download button on the main store page. Demo saves carry into the full game |
The store page also carries twenty community tags, the most descriptive of which are Sandbox, Building, Capitalism, Agriculture, Medieval, Crafting, Automation, Pixel Graphics, Dark Comedy, Post-apocalyptic, Zombies, Farming Sim and Life Sim. The storefront's own genre fields are Adventure, Role Playing and Simulation. The console listings file it differently again: as Role Playing, Action and Adventure, and Simulation on Xbox, and as Strategy, Simulation and Role Playing Games on PlayStation.
Wishlist And Audience Response
The reveal generated unusually fast wishlist signal. Two figures published by the developer and publisher have circulated in industry press in the days after the announcement.
Signal | Figure |
|---|---|
Steam wishlists, first 12 hours | Over 120,000 |
Steam wishlists, first week | Approximately 400,000 |
Steam most-anticipated rank in first week | Approximately #110 |
First game during the free-to-keep window | Renewed player interest reported |
Console wishlist totals from PlayStation, Xbox, and Nintendo storefronts are not part of those figures, so the cross-platform total is higher still.
Age Ratings
Console listings carry rating marks from several boards. The Xbox store page displays an ESRB Teen mark with content descriptors; further board marks are recorded against the same product entry. Ratings on an unreleased game can be revised before launch. The PlayStation product page displays the same ESRB descriptor set as the Xbox listing, re-checked on 21 September 2026.
Board | Mark | Descriptors |
|---|---|---|
ESRB | Teen | Violence, Blood, Suggestive Themes, Use of Drugs and Alcohol |
PEGI | 16 | Drugs |
USK | 12 | Fantasy violence, sexual innuendo, drugs, scary scenes, strong themes |
DJCTQ (Brazil) | 14 | Violence, sexual content, legal drugs, drugs |
Australian Classification | M | Drug references |
GRB (Korea) | 15 | Alcohol, tobacco and drugs |
IARC | 16 | Drugs |
PCBP | 16 | Violence, sex, drugs, fear, language |
TCA (Turkey) | R | Drugs, tobacco and alcohol, violence, sex, inappropriate language, horror |
CCC | 14 | None listed |
Microsoft | 16 | None listed |
The PC storefront carries its own, smaller declaration that does not match the console set: DEJUS 12, a German rating of 16, and IGRS 18. The two German figures differ because they are separate declarations filed with different bodies, not because one supersedes the other.
The PlayStation listing also carries the standard notice that online interactions are not rated by the ESRB. The game is listed as single-player on every platform.
Platform Features
Feature | Detail |
|---|---|
Players | Single-player on all five platforms |
Controller support | Full controller support on PC, covering DualShock and DualSense pads and the Steam Input API |
Family Sharing | Enabled on the PC listing |
PlayStation 5 | Offline play enabled; DualSense vibration supported |
Xbox Series X|S | Optimised for Series X|S; achievements and online service features declared |
Pricing | Published on Steam, PlayStation, and Xbox; the figures differ by store and are broken out below |
Pricing and Pre-Orders

Pre-orders opened on 26 August 2026, the same day the release date went public. The three storefronts that carry the game do not price it identically, so the figures below are listed per store rather than merged into a single number. All amounts are in United States dollars.
Storefront | Standard | Current | Notes |
|---|---|---|---|
PC | 24.99 | 19.99 | A 20 percent pre-purchase promotion. The store page says the offer ends on 22 September |
Xbox | 24.99 | 19.99 | Carried on the pre-order bundle, which pairs the base game with the free bonus add-on. The base product entry still shows placeholder pricing |
PlayStation | 19.99 | 19.99 | Listed at 19.99 with no higher standard price shown anywhere on the page, and a lowest price in the last 30 days also given as 19.99 |
PlayStation Plus | 19.99 | 15.99 | A separate 20 percent subscriber reduction ending 22 September. This is a discount, not subscription inclusion |
Nintendo | Not published | Not published | The launch announcement lists a 24.99 pre-order on Nintendo Switch and the official site links both eShop pages, but no eShop price has been read directly |
All figures are in United States dollars and were re-checked on 21 September 2026, unchanged since 13 September. There is no edition split: the PC listing has one package group holding one package, and the console side has one base product plus a free bonus add-on. Full commercial detail is on Editions and Pre-Orders.
The game is not part of any subscription catalogue. The Xbox product entry lists no pass that includes it, and the PlayStation reduction is tied to a membership discount rather than to library access.
Pre-Order Bonuses
Two bonus items are attached to a pre-order on the storefronts that carry the game. The console listings describe them in identical wording.
Bonus | What It Is |
|---|---|
Sauna | A personal sauna building sited outside the player's house, framed as somewhere to recover after a long working day. |
Inquisitor outfit | An exclusive outfit for the player character, the newly appointed Grand Inquisitor. |
The studio has said the outfit a player receives depends on which platform they pre-order on. No storefront has named a specific outfit or described how the versions differ, so treat the per-platform variants as unconfirmed until one is shown.
Free Demo
A free demo was released on 14 September 2026, eight days before launch and on the same day as the publisher's tinyBuild Connect 2026 showcase. The studio's own post lists it on Steam, Xbox, PlayStation and Nintendo Switch 2; the publisher's press release for the same day also names Nintendo Switch and PlayStation 4, and says the demo stays playable until 22 September. The demo runs from the first steps of the game to the introduction of The Town, around three to four hours by the studio's estimate, and takes in crafting, scavenging, digging and decorating graves, and a first battle in defence of the settlement. A demo save carries over into the full game at launch.

Storefront | How the demo is listed |
|---|---|
PC | A separate demo app, with a download button on the main store page and the same eleven-language table as the full game |
PlayStation | A free demo entry on the game's own product page, offered for PlayStation 4 and PlayStation 5 |
Xbox | A trial package attached to the base product rather than a separate listing |
Nintendo Switch 2 | Named in the studio's demo post; the store listing itself has not been read |
Nintendo Switch | Named only in the publisher's press release, not in the studio's post |
The demo store page publishes its own set of seven screenshots, distinct from the eight on the main listing, covering the underground workshop, a street battle and the same street after it has been restored, burials by day and by night, a saw bench in the open, and fishing from a jetty. See Getting Started for how to use the demo as preparation.
Download Size
The console catalogue publishes package sizes that the PC storefront does not.
Package | Size |
|---|---|
Base game, console package one | About 2.05 gigabytes |
Base game, console package two | About 2.11 gigabytes |
Pre-order bonus add-on | About 10.6 megabytes |
PC storage requirement | 4 gigabytes of available space at both tiers, doubled from the 2 gigabytes the listing showed until mid-September 2026 |
The console packages are smaller than the PC listing's 4 gigabyte figure, which is free space to be kept clear rather than the size of the download. Storefront figures are pre-install minimums and can grow with a day-one patch.
Unconfirmed Details
As of 21 September 2026, checked against the three live storefront listings, the console catalogue entries and the official site, the following are still undisclosed.
Handheld compatibility verification for Valve's device. No rating is published on the store page.
Save transfer between PC and consoles. Cloud saves are declared on the PC listing, but no cross-platform transfer is described.
The achievement and trophy lists. Achievement support is declared on both the PC and Xbox listings; neither list has been published, and PlayStation trophy support is not stated.
A public playtest beyond the demo, or a hands-on event. Neither has been scheduled as of 21 September 2026.
Nintendo eShop pricing, release time and pre-order bonus wording. Both eShop pages are linked from the official site but no price has been read from them.
An upgrade or migration path between the Switch and Switch 2 versions.
Console frame rate and resolution targets.
Day-one patch contents.