System Requirements
Minimum and recommended PC system requirements for Graveyard Keeper 2, plus language and console hardware notes.
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Created by Thunderpeak
1 revisionsSystem requirements for Graveyard Keeper 2 on PC are published on the Steam storefront. Both a minimum and a recommended tier are listed, the only PC-specific data the developer has confirmed before launch. Console specifications are not configurable and are not detailed by Lazy Bear Games or tinyBuild. See Platforms and Release for the full SKU list.
The Steam listing shows two tiers. Minimum targets a 720p experience on hardware that is roughly a decade old, and recommended is one generation newer with double the system memory, aimed at 1080p play. Both tiers list the same modest 2 GB storage footprint, which keeps the install size in line with the original game's small disk image.
Component | Minimum | Recommended |
|---|---|---|
Operating System | Windows 10, 64-bit | Windows 10, 64-bit |
Processor | Intel Core i3-4160 or AMD FX-8320 | Intel Core i5-4670K or AMD FX-8350 |
Memory | 4 GB RAM | 8 GB RAM |
Graphics | Not specified | Not specified |
Storage | 2 GB available space | 2 GB available space |
Target Resolution | 720p | 1080p |
The minimum CPU pairing is unusual in that the AMD option (FX-8320, eight cores at 3.5 GHz from 2012) is a far heavier chip than the Intel option (i3-4160, two cores with hyperthreading from 2014). That gap usually points to an engine that scales weakly across threads on one architecture, or simply the developer covering common older builds without tightly tuning a balanced pair. The recommended pairing keeps the same imbalance: the FX-8350 is the FX-8320's slightly faster sibling, while the i5-4670K is a quad-core that comfortably outperforms the i3-4160.
No specific GPU is listed at either tier, and no minimum VRAM, DirectX version, or display interface is published. The original Graveyard Keeper shipped with very light GPU requirements, and the sequel's storefront copy implies a similar profile. Recommended specs target 1080p, which is consistent with the overhauled pixel art the developer has highlighted in trailer material. The art style does not appear to lean on modern post-processing techniques that would push GPU requirements upward.
Both tiers list 2 GB available space, identical to the minimum and below the size of most modern simulation releases. A small disk image is consistent with a 2D pixel-art project that does not stream high-resolution textures or pre-rendered video. The figure is the storefront's pre-install minimum and may grow with patches, optional language packs, or post-launch content.
Eleven languages are listed for launch on the Steam storefront. Audio and subtitle support are not broken out separately, so all eleven are assumed to cover at least interface text and subtitles.
Group | Languages |
|---|---|
European | English, French, German, Polish, Russian, Turkish |
Iberian and Brazilian | Spanish (Spain), Portuguese (Brazil) |
East Asian | Japanese, Korean, Simplified Chinese |
PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2 are all confirmed. Console requirements are not configurable. The original Switch SKU is the most constrained target of the four, and it sets the practical lower bound for how heavy the simulation can scale before a port has to compromise.
Switch-to-Switch 2 upgrade pricing has not been disclosed. Both Switch SKUs are listed as separate releases at announcement, and no statement has been made about a free or paid upgrade path between them. Cross-buy or save-transfer between any of the platforms is also unconfirmed.
Recommended GPU model and minimum VRAM.
DirectX or graphics API version.
Steam Deck verification tier.
Cloud save or cross-save support across PC and consoles.
Steam achievements list and console trophy support.
Switch-to-Switch 2 upgrade pricing or migration path.
Internal frame rate caps on each console.
Per-region console certification status at the time of announcement.
Linux or macOS native ports (neither is on the announced lineup).
These will be filled in as Lazy Bear Games and tinyBuild publish more storefront detail. For now, treat the recommended row above as the highest spec the developer has committed to publicly.