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Lazy Bear Games
April 26, 2026 at 02:27 AM
Expanded studio article with verified history, full released catalog, and Graveyard Keeper lineage (2026-04-26)
Lazy Bear Games is the independent studio developing Graveyard Keeper 2. The team has worked together on small management and simulation projects for more than a decade and is best known for the 2018 original Graveyard Keeper, the title the sequel directly continues. For a wider tour of how the studio's work fits into the broader game, see the overview. Lazy Bear is the developer credit on every public Graveyard Keeper 2 announcement; tinyBuild is the publisher and a long-time partner.
The studio is a small independent shop with deep roots in management and life-simulation games. The table below summarises the basic facts that have been confirmed in public.
Field | Detail |
|---|---|
Studio name | Lazy Bear Games |
Founded | 2010 (as GameJam Studio); renamed Lazy Bear Games in April 2015 |
Headquarters | Vilnius, Lithuania (originally St. Petersburg, Russia) |
Founders | Nikita Kulaga and Sviatoslav Cherkasov |
Role on this game | Developer of Graveyard Keeper 2 |
Notable partners | tinyBuild (long-running publisher), Uroboros Games, Riot Forge |
Lazy Bear's released catalog leans toward management and life-sim hybrids with strong art direction and a streak of dark or wry humor. The titles below are the studio's full publicly released roster, with Graveyard Keeper 2 listed as the upcoming entry.
Year | Title | Notes |
|---|---|---|
2016 | Punch Club | Boxing-management sim with branching storylines; the studio's first widely known release. |
2018 | Graveyard Keeper | Medieval cemetery-management sim with crafting, alchemy, and dark comedy. The studio's biggest commercial success and the direct predecessor to the sequel. |
2019 | Swag and Sorcery | Compact fantasy management game centered on running a small adventurers' workshop. |
2023 | Punch Club 2: Fast Forward | Sequel to the studio's debut hit, returning to boxing management with an updated structure. |
2024 | Bandle Tale: A League of Legends Story | Cozy crafting and exploration title set in the League of Legends universe, developed in partnership with Riot Forge. |
TBA 2026 | Graveyard Keeper 2 | Direct sequel to the 2018 original. Layers town defense and a kingdom-wide zombie apocalypse onto the original cemetery-management formula. |
Graveyard Keeper 2 also leans heavily on production automation, framed around the same dark medieval setting that defined the studio's earlier work.
The team first formed in 2010 in St. Petersburg, Russia, under the name GameJam Studio, founded by Nikita Kulaga and Sviatoslav Cherkasov. The early years were spent on small experimental projects and game jam-style work, which is reflected in the original studio name.
In April 2015 the studio rebranded to Lazy Bear Games, the name it has used ever since. Punch Club followed in 2016 and gave the studio its first major commercial release, with Graveyard Keeper arriving two years later as a much larger and longer-tailed title. The studio later relocated, and its headquarters is now based in Vilnius, Lithuania. The team has remained relatively small across that history and continues to work in the management and simulation space rather than expanding into new genres.
Graveyard Keeper, released in 2018, is by some distance the studio's biggest commercial hit. Aggregate estimates of lifetime Steam sales place the original somewhere between roughly 800,000 and 2 million copies, a wide range that reflects how cautious public estimates of indie sales have to be. Either way, it sits well above anything else in the studio's back catalog and is the project that gave Lazy Bear a stable audience for follow-up work.
The original was supported with four expansions released between 2019 and 2021: Breaking Dead, Stranger Sins, Game of Crone, and Better Save Soul. Each one layered new questlines and systems onto the base sim, keeping the game in active development for several years after launch.
Graveyard Keeper 2 is the direct sequel to that original. It carries forward the cemetery-management foundation and the studio's signature dark comedy, then expands the scope by adding a kingdom-scale zombie apocalypse, army-style combat, and town restoration around the graveyard. The DLC content from the first game is not assumed to carry over.
Lazy Bear's most consistent external relationship is with tinyBuild, the publisher behind Punch Club, Graveyard Keeper, and Graveyard Keeper 2. The two have collaborated repeatedly across nearly a decade, and the publisher's marketing and platform footprint is a meaningful part of why these titles reach a broad audience.
The studio has also worked with Uroboros Games on smaller projects in its catalog, and partnered with Riot Forge to develop Bandle Tale: A League of Legends Story in 2024. Bandle Tale is the only entry in the studio's roster tied to an outside intellectual property and sits slightly outside its usual self-originated approach.
Several aspects of Lazy Bear's work on Graveyard Keeper 2 remain unconfirmed and should not be treated as known. This article will be updated as more information is released.
The exact size of the team currently working on Graveyard Keeper 2
When development on the sequel formally began
Which engine and toolchain the sequel uses
Total development time spent on Graveyard Keeper 2 from prototype to release
Whether any additional projects are in development alongside the sequel
Whether post-launch expansions are planned for the sequel in the same pattern as the original