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Gameplay - 10 revisions
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Added autosaved decision tracking and the carry-over of progress between playthroughs
Replaced placeholder image alt text with descriptions of what each screenshot shows
Corrected the stamina claim to the confirmed energy requirement, updated the tool wheel names, and added the grid interaction and controller radial menu
Clarified the 24-hour day has no forced bedtime, and noted night exploration with NPCs active after dark
Noted the time-management, opportunity-cost loop tied to the no-stamina design
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