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Crafting And Cooking
May 23, 2026 at 07:25 PM
Added recipe scope and Fountain time-manipulation framing
Alongside catching and battling Animon, LumenTale: Memories of Trey lets you craft useful items and cook food. Both activities happen at points called the Fountain, which double as rest stops on your travels.
The Fountain is more than a save point. Stopping at one lets you heal your party, craft items, cook food, and even manage time. It is the practical hub between expeditions, and you will plan around the next Fountain as much as the next dungeon. You will see Fountains both in the world and inside the Anispace.
Crafting turns gathered materials into useful items. The game offers well over a hundred recipes, covering consumables that help in battle and goods that support your team out in the field. Keeping a stock of crafted items makes longer trips through the wilds and dungeons of Talea far more manageable.
Cooking lets you prepare food from ingredients you collect out in the world. Food is a practical part of keeping your party going during exploration, and recipes scale alongside the materials you find in each region.
Prepare consumables before tackling a new region or dungeon.
Turn gathered materials into items rather than letting them sit unused.
Use the Fountain as a natural rest point between encounters.
Lean on time manipulation at the Fountain to chase encounters tied to a specific time of day.
See Items and Currency for the goods you can make and spend, Exploration for gathering on the road, and Anispace for caring for your creatures at home.