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Overview - 24 revisions
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Re-dated the four unshipped post-launch features to October 13 and named the September 25 hotfix as the newest patch post
Re-checked the four announced post-launch features and re-dated their unshipped status to September 23, 2026
Corrected the storefront positive-review figure and date-stamped the four announced post-launch features as still unshipped
Corrected language matrix to four full-audio languages and six text-only languages
Added the four announced post-launch features and the deferred next-project answer
Replaced placeholder screenshot alt text with descriptions of what each image shows
Refreshed the launch-reception sentence with the confirmed first-week sales and 85% positive standing
Updated intro to past tense for the June 5, 2026 launch and added a launch-reception note linking the Reviews and Reception page
Added Making Of #06 (Combat System, May 29 2026) to the development diary episode table
Restored body text in sections that were rendering empty
Refined the Languages summary line to reflect the actual four-language voice-profiled set plus the storefront's additional language breakdown (2026-05-24)
Embedded 3 official screenshot(s) into article body.
Hedge NPC-count figure to align with engine-and-modding wording (around 600 unique faces, approximate) (2026-05-15)
Accuracy pass and wikilinks to new launch-window pages (system-requirements, languages-and-accessibility, release-history, engine-and-modding) (2026-05-15)
Cleaned punctuation and AI-style phrasing (2026-04-27)
Expanded with confirmed dev diary list, localisation detail, and verified hands-on gameplay claims
Fixed world-size claim; softened chapter-count framing; added confirmed features (traversal, orcish language, Kai Rosenkranz + FMOD, mocap, 600 faces)
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