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Track all wiki edits and revisions for Genigods: Nezha
“Added the Golden Brick and the full-artifact-set unlock for the eight-armed form, added seven relics named only in Chinese materials with their sourcing and hedges, added the Guanri Yiji move with an explicit note against equating it with Rainbow-Piercing-the-Sun Archery, documented the skill-point unlock and the developers’ "combine" mechanic, added per-locale naming for every item, and collapsed the duplicated fusion rows”
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“Added the per-locale names and the point that the Chinese text never uses 哪吒, added the senior-disciple relationship and the reflection-in-water detail, recorded the earlier Heart of Sacred Water naming, noted that the three stages are the progression curve, and rewrote the pronoun note around the producer’s on-record statement that the character originally had no gender”
“Rewrote Pangu’s status from slumber to death with the soul-resurrection plot the player opposes, added the corpse-as-level section, added the Chinese title and its cited textual origin plus the dropped working title, named the Abyss of Return as Guixu, identified the Sun Tree as Fusang, recorded all three of Nuwa’s epithets, and added the Yellow Emperor, Yan Emperor, Chiyou, Yu the Great, Taotie and Xingtian to the figures table”
“Added the first scale figures (eight to ten large-scale bosses, ten god-body regions, sixty-plus enemy types), identified the Sun Tree as Fusang with its per-locale names, added the team’s internal "colossal beings" term, cross-linked the first named boss, and softened the unsupported claim about the scope of the PlayStation collaboration”
“Removed the 2028 framing now that no release date is announced; sharpened the broadband note with the console listing stating offline play only and one player; noted the PS5 Pro Enhanced marking”
“Rewrote the flat Hong Kong location with the four corporate names that appear across storefronts and the Suzhou evidence; added studio history from 2006 including the 2008 Olympics rendering work and the previous-work table; surfaced both published headcount figures instead of one; named the founder and resolved the Lau and Lui spelling as one person; rewrote the animation-team line as a confirmed visual-effects collaboration and softened the Sony optimisation claim”
“Replaced the 2028 answers with the current undated position; added questions on Japanese localisation, handheld support and the differing Chinese title; noted the optional in-game purchases line on the PlayStation listing; corrected the soulslike answer with the creative director’s on-record denial; rewrote the Nezha films answer now that the visual-effects collaboration is confirmed”
“Replaced the 2028 release window with the current undated position and a dated history of how the figure was dropped; softened the Sony optimisation line; added PS5 Pro Enhanced, required DualSense vibration and triggers, Tempest 3D Audio, Remote Play and the offline-only notice; added a handheld row; added the on-record Japanese localisation negative and the optional in-game purchases notice”
“Added a Title by Region section covering the English, Chinese, Japanese and Korean titles, the fact that 风里希 is Nuwa’s true name, and the 裡 versus 里 split inside the traditional Chinese listing; replaced the 2028 release claim with the current undated position; added Chinese and Japanese title rows to Quick Facts”
“Added the developers' own description of combining (神力 poured into a 法宝 produces its EX version), the skill-point unlock layer, and the three-stage evolution as the actual growth curve with relic collection driving the human to god transition; added the Chinese and Japanese build names and the Japanese build typo; corrected the three-systems count and extended the unconfirmed list”
“Added the Chinese and Japanese build names for the system, the Dragon Ball ground-and-air design reference with an explicit note that no content is shared, an inputs section covering combo presets and the simplified command scheme, and the link to the 斗法 resource contest; corrected the three-systems count and extended the unconfirmed list”
“Added the 斗法 duel system (器, 神力, EX 神通, 红光神通技, 崩溃) and the boss HP plus contest-bar HUD; corrected the count of named systems from three to four; added CJK build names for each system and technique; qualified the Be Water attribution as English-build framing; added the stated influence list and the soulslike-denial section alongside 灵气 and the diegetic death loop; added a progression pointer and the colossal beings term; updated the unconfirmed list”
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“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”
“Initial version (2026-08-29)”