This article is incomplete
Some sections are missing or need additional details. Help improve it by contributing.
Notable Deeds are gameplay milestones that award Karma Shards. Claim completed rewards at a Pale Raven's Perch or at the Shrine of Causality in the Obelisk Chamber.
Milestones track battles, exploration, items and relationships. A notification can announce a completed deed during play, but the reward still needs to be claimed. Karma Shards buy Boons of Salvation and support other shared progression systems.
Details
Example milestone | Karma Shards |
|---|---|
Complete a Hero's Part I route | 5,000 |
Complete one paralogue | 25 |
Give ten gifts | 10 |
Win five skirmishes | 10 |
Milestone families and rewards
The examples above show individual rewards. The tables below group the complete milestone progressions. Every activity named in a row has its own counter, even when it shares thresholds with another activity. Read threshold and reward sequences in the same order. A reward marked "each" applies to every listed threshold; the figures are payouts for separate deeds.
Claim completed deeds before buying Boons or combining units. The completion notification records progress, while the Perch or Shrine menu is where the Karma Shards are collected.
Campaign and progression milestones
Activity or condition | Milestone thresholds | Karma Shards per deed |
|---|---|---|
Paralogues completed | 1; 2; 3; 4; 5; 6; 7; 8; 9 | 25 each |
Hours played, exceeding each listed threshold | 10; 20; 30; 40; 50; 60; 70; 80; 90; 100; 150; 200; 250; 300 | 10; 20; 30; 40; 50; 50; 50; 50; 50; 50; 50; 50; 50; 50 |
Reach skill level C | 3 | 10 |
Reach skill level B | 3 | 20 |
Reach skill level A | 3 | 30 |
Reach skill level S | 3 | 40 |
Skills maximized; Bonds maximized | 3 | 50 each |
Bond levels reached | Level 2 reached 3 times; Level 3 reached 3 times; Level 4 reached 3 times | 20; 30; 40 |
Blessing level reached | Level 2 reached 1 time; Level 2 reached 3 times; Level 2 reached 6 times | 10; 30; 100 |
Blessings maximized | 1; 3; 6 | 30; 100; 200 |
Part III dungeons with every chest opened | 5; 10; 20; 30 | 250; 250; 500; 500 |
Temple of the Diadem doors opened | 1; 2; 3; 4; 5 | 250 each |
Complete Cai's Part I route; Complete Dietrich's Part I route; Complete Theodora's Part I route; Complete Leda's Part I route | Complete each named route | 5,000 each |
Support conversations
Activity or condition | Milestone thresholds | Karma Shards per deed |
|---|---|---|
C-Support conversations watched; B-Support conversations watched | 5; 10; 15; 20; 25; 30; 35; 40; 45; 50 | 10; 10; 15; 20; 25; 30; 35; 40; 45; 50 |
A-Support conversations watched | 5; 10; 15; 20; 25; 30; 35; 40; 45; 50 | 100; 200; 300; 400; 500; 600; 700; 800; 900; 1,000 |
Dagsion activities
Activity or condition | Milestone thresholds | Karma Shards per deed |
|---|---|---|
Training sessions; Thermae visits; Inn room stays; Inn meals; Gifts given | 10; 20; 30; 40; 50; 75; 100 | 10 each |
Theater acting sessions; Theater performances watched; Temple service sessions; Turns spent on individual actions; Certification exams taken; Vandahl trades | 10; 20; 30; 40; 50 | 10 each |
Perfect interactions at the Perch; Pale Raven bond improvements | 10; 20; 30; 40; 50 | 10; 20; 30; 40; 50 |
Gold spent at base shops | 10,000; 30,000; 50,000; 100,000; 200,000; 300,000 | 10; 10; 10; 20; 20; 20 |
Battles and dungeon links
Activity or condition | Milestone thresholds | Karma Shards per deed |
|---|---|---|
Foes defeated in battle | 10; 20; 30; 40; 50; 75; 100; 150; 200; 250; 300; 350; 400; 450; 500; 600; 700; 800; 900; 1,000 | 10 each |
Undead foes defeated in battle | 10; 20; 30; 40; 50; 75; 100; 150; 200; 250; 300; 350; 400; 450; 500 | 10 each |
Large foes defeated in battle; Beasts defeated in battle; Livestock defeated in battle; Golden or silver mummies defeated | 10; 20; 30; 40; 50; 75; 100; 150; 200 | 10 each |
Attacks avoided; Critical attacks performed; Assists performed; Blaze Arts used; Gambits used | 10; 20; 30; 40; 50; 75; 100; 150; 200; 250; 300 | 10 each |
Support salvations triggered | 10; 20; 30; 40; 50; 75; 100; 150; 200 | 10; 10; 10; 10; 10; 25; 25; 50; 50 |
Skirmishes won | 5; 10; 20; 30; 40; 50; 75; 100; 150; 200 | 10 each |
Clashes won; Attack Links performed; Recovery Links performed; Mixed Links performed | 10; 20; 30; 40; 50; 75; 100 | 10 each |
Exploration and rebuilding
Activity or condition | Milestone thresholds | Karma Shards per deed |
|---|---|---|
Gold paid to wandering merchants | 10,000; 20,000; 30,000; 50,000; 100,000 | 10; 10; 10; 10; 20 |
Search spots used; Rare materials found through searches | 10; 20; 30; 40; 50; 75; 100; 150; 200 | 10 each |
Feasts held | 5; 10; 20; 25; 30; 35; 40; 50 | 10 each |
Lure actions used | 10; 20; 30; 40; 50; 75 | 10 each |
Farming actions | 10; 20; 30; 40 | 10 each |
Local performances given | 5; 10; 15; 20 | 10 each |
Miasma dispelled | 5; 10; 15; 20 | 20 each |
Rebuild all destroyed locations in Amalthea; Rebuild all destroyed locations in Elektra; Rebuild all destroyed locations in Nysiades; Rebuild all destroyed locations in Braxithea; Rebuild all destroyed locations in Idyia; Rebuild all destroyed locations in Ogmios; Rebuild all destroyed locations in Solomon | All destroyed locations in each named region | 300 each |
Rebuild all destroyed locations in Castalia; Rebuild all destroyed locations in Melias; Rebuild all destroyed locations in Lambath; Rebuild all destroyed locations in Pasithea | All destroyed locations in each named region | 400 each |
Rebuild all destroyed locations in Thaleia; Rebuild all destroyed locations in Saveilon | All destroyed locations in each named region | 500 each |
Rebuild all destroyed locations in Solidus | All destroyed locations in each named region | 600 |
Materials collected
Activity or condition | Milestone thresholds | Karma Shards per deed |
|---|---|---|
Ore pieces obtained | 10; 50; 100; 200; 300; 400; 500 | 10 each |