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Farming
October 24, 2026 at 08:52 AM
Clarified early replacement and common-seed planning for rare crops
Farming unlocks in Cai's Part I Chapter 6. At an empty pentagonal world-map plot, choose Farm and plant a crop already held in the inventory.
After enough turns pass, return to harvest. A plot can produce several harvests before becoming empty. Fertilizer can produce a rare crop determined by the plot, rather than by the planted crop. Fertilizer effects fade over time. Crops are useful for quests, trading, meals and feeding the Pale Raven.
Renown level | Available farm plots |
|---|---|
6 or lower | 1 |
7-8 | 2 |
9 or higher | 3 |
Choose the plot for its rare crop pool, then use manure if that rare result is the goal. The planted seed does not determine which rare crop appears. Save enough ordinary ingredients for recruitment and rebuilding requests before converting the rest into bait, meals or drinks.
New Farm replaces the current planting before its existing harvest cycle finishes. When looking for a plot's rare crop, plant a spare common ingredient and save the rare ingredients themselves for deliveries. Fertilizer can remain effective across plantings before fading.
Ingredients and Farming Routes, Bird Time
Ingredients and Farming Routes, Rebuilding Materials, Consumables, Gift Guide
World Map and Exploration, Cai, Renown, Animal Mounts, Vandahl Trading