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Confusion prevents a unit from counterattacking. A confused unit displays a purple swirl and a ring of gold orbs.
The condition ends after the unit is attacked or the current phase ends. Berserk can inflict it, breaking a large enemy's barrier can cause it, and revealing an enemy hidden by fog also causes Confusion. Some battles have additional conditions that confuse specific enemies. Revealing fog with Torch or Credna's blessing can therefore create an opportunity to attack without a counter.
Planning the first attack
Confusion opens one safe combat opportunity; the first attack can remove it. Plan the first attacker around damage, range and positioning instead of assuming every later ally will also avoid a counterattack. Fog can create this opening when a concealed enemy is first revealed during Player Phase.
Related pages
Fog of War, Magic, Combat Arts