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Artifacts
June 2, 2026 at 09:19 PM
Updated deferral framing to reflect the live Early Access build
The Steam page lists artifacts as a distinct item class alongside weapons and armor. Pre-launch material treats artifacts and relics as related but separate categories: relics are described as carrying dormant power, while artifacts are framed as rare loot drops with their own properties. Without a dedicated dev blog on artifacts, the boundary between the two terms is partly inferential at this stage.
Stronger than common items. Marketing copy lists artifacts among the items players discover, loot, and master.
Inspectable. Like other Fatekeeper items, artifacts may reveal more under inspection.
Build-shaping. Some artifacts may serve a similar identity-shaping role to relics, though the team has not confirmed exact slot overlap.
Whether artifacts share the relic slot or have their own slot, named artifacts, drop sources, and stat profiles are unconfirmed. With the Early Access build now live, this page will be expanded as the artifact and relic distinction is confirmed in play, or merged into the relics page if the two prove to be the same slot.