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Early Access and Roadmap - 15 revisions
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Corrected the achievement system outage note, which records only that the studio said the system would be switched back on shortly
Used the in-game Farpoint spelling in the expansion card's description while keeping the card title as written
Removed base automation from the confirmed list, added Patch 4 crafting and combat logs to shipped items, and named the two live events and the six server regions; corrected the Abyssal Raid cadence to tridaily
Linked matching article titles inside table cells
Linked matching article titles inside table cells
Moved language localisation out of the shipped list, put the launch discount and the roadmap sentence into the past tense, and dated the voiceover coverage figure
Linked the new Arcadia, Apartments and Housing, and Achievements pages from their first mention
Added the reversal of the 1.0 wipe plan, corrected roadmap items to shipped, in progress and planned, and noted the Spectra Raid is not yet open
Added a post-launch section covering the launch capacity shortfall, six new server environments, the achievement outage, the new patch and hotfix naming, and which roadmap items have shipped or entered testing
Updated for the July 21 Early Access launch: past tense, $14.99 price and monetisation, demo ended July 14, and rewrote the roadmap to the current official quarterly plan
Added the 100,000-plus Steam wishlist milestone to the launch momentum timeline
Added the published quarterly roadmap (Q3-Q4 2026 features) and corrected the note about the roadmap not being public yet
Added demo timeline (Bullet Fest, Next Fest), wishlist milestones, and confirmed coming-soon list
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