Property ownership
You can buy residential and business properties across Albion. Ralph Fulton told GamesRadar: "We had the requirement in our game that you can go into any building, any house that you encounter. You can buy that house, you can live in it. That was one of those requirements that we took from the original games."
As a landlord, you can:
Rent out properties for income
Evict tenants
Hire and fire NPCs
Accumulate wealth and property across the whole map
Buying everything is technically possible. If you want to own every mansion in Albion, the game does not stop you. NPCs react to your wealth. One example shown during press coverage had an NPC calling a wealthy player a "rich twat." Your reputation tags shift as you accumulate property: "rich" and "tycoon" start following you around.
Jobs
Blacksmithing is confirmed as a playable job. A pitchfork was seen being crafted during a blacksmithing sequence in the Developer Direct. Earlier Fable games had several minigame-style jobs (blacksmithing, bartending, woodcutting) and the developers said jobs and professions "make a comeback," though the full list has not been published.
Economic consequences
Player actions affect the local economy. The most concrete example: killing Dave the giant leaves his corpse in the world, permanently lowering house prices in that area. Cinematics Director Mark Tan confirmed this consequence directly.
The system ties into reputation. Being known as wealthy changes how NPCs interact with you. Reputation tags like "tycoon" affect shop pricing and even quest access. The town crier can be bribed to shift public opinion.
Marriage and family
Marriage is part of the economic picture. You can marry any of the 1,000+ NPCs, have children, and get divorced. How this interacts with property (shared assets, what happens in a divorce) has not been detailed.