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The rapier is the one-handed thrusting weapon in Echoes of Aincrad, associated with precise, timing-focused play.
The one-handed sword is the balanced default weapon of Echoes of Aincrad, usable with or without a shield.
The greatsword is one of two two-handed weapon types in Echoes of Aincrad, offering long reach and heavy damage at the cost of speed and shield use.
Shields can be paired with any of the four one-handed weapon types in Echoes of Aincrad and enable a defensive, timed-block playstyle.
Illfang the Kobold Lord is the confirmed Floor 1 boss of Echoes of Aincrad.
The dagger is the fastest weapon in Echoes of Aincrad, with short reach but the quickest animations in the game.
The mace is a heavy one-handed blunt weapon in Echoes of Aincrad, usually paired with a shield for a defensive build.
The battleaxe is the second two-handed weapon type in Echoes of Aincrad, focused on crushing impact damage over finesse.
The Frenzy Boar is a confirmed Floor 1 enemy in Echoes of Aincrad, found in the fields outside the Town of Beginnings.
Ruin Kobold Troopers are humanoid kobold enemies on Floor 1 of Aincrad in Echoes of Aincrad. In established lore they are hand-axe wielding field mobs that train the player's dodge and parry timing for the Floor 1 boss.
Horunka Village is a small settlement on Floor 1 of Aincrad, outside the Town of Beginnings.
Akihiko Kayaba is the Game Master of Sword Art Online and the architect of the death game. He appears in Echoes of Aincrad.
Tolbana is a smaller settlement on the first floor of Aincrad in Echoes of Aincrad.
Kobold Sentinels are confirmed Floor 1 enemies in Echoes of Aincrad. They are the armed humanoid foot soldiers that populate the floor's dungeons.
Stamina is the shared resource that gates attacks, dodges, and sprints in Echoes of Aincrad, pushing the game toward methodical, paced combat.
Medai Village is a small settlement on Floor 1 of Aincrad.
Marome Village is a small settlement on Floor 2 of Aincrad.
Taran Village is a small settlement on Floor 2 of Aincrad.