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Guide to the companion dispatch system in Crimson Desert. Covers how to send Greymane members on resource-gathering missions, fortress sieges, and strategic territory control from the Greymane Camp.
Lord of Calphade and Greymane ally. His subordinate Cassius Morten's betrayal triggers a full-scale siege questline featuring castle warfare, artillery, and a climactic boss fight.
Marius is a veteran Greymane companion in Crimson Desert who Kliff encounters early in the game. He survived the Black Bears' ambush but has a badly injured leg. His encounter triggers the early-game sequence that leads to the Matthias boss fight.
The Sword of the Wolf is Kliff's starting one-handed sword in Crimson Desert. It has an Attack of 12, three Abyss Core slots, and cannot be sold.
A hilly region northeast of Hernand where the Greymane story begins, named as the place where those who never return are bid farewell.
A mountain in the Pailune region where the climactic Chapter 7 boss battle against Myurdin takes place during the Battle at Silverwolf Mountain quest.
Walkthrough for Untouchable, a main quest in Crimson Desert Chapter 10: Counterattack. Oongka proposes seeking the ATAG mech in Delesyia, and the Greymane leadership debates the plan.
Walkthrough for Chasing a Shadow, the 108th main quest in Crimson Desert. Kliff returns to Howling Hill to find a hidden letter at the Greymane shrine revealing Count Azerian's manor as the center of the Demeniss intelligence network.
Horse Guide
Stealth
Another Journey
Save System
Dragon Mount