Loading...
Grappling
March 24, 2026 at 09:00 AM
Add wikilinks to table cells (8 new links)

Grappling is a unarmed combat skill in Crimson Desert, available to all three playable characters (Kliff, Damiane, and Oongka). It belongs to the Stamina (Blue) branch of the skill tree. Perform a grapple on enemies. Further investment increases grapple damage and unlocks new throws.
Detail | Info |
|---|---|
Character | |
Skill Tree | Stamina (Blue) |
Category | |
Cost | |
How to Unlock | Unlocked by default. Max Lv. 5. |
Triangle + Circle / Y + B |
Grappling has 6 upgrades that branch from it as you invest more Abyss Artifacts.
Skill | Effect | How to Unlock | |
|---|---|---|---|
Toss an enemy across the battlefield. | Unlocked by default | Triangle + Circle / Y + B | |
Take an enemy hostage after performing a grapple. | Unlocked by default | Triangle + Circle while piercing | |
Slam your enemy into the ground with overwhelming force. | Raise Grappling to Lv. 2 | X + Square / A + X | |
While performing Pump Kick or Dropkick, grab the enemy and hurl them. | Raise Grappling to Lv. 3 | Triangle + Circle during Pump Kick/Dropkick | |
Get closer while airborne or latch onto a specific target. | Raise Grappling to Lv. 4 | Triangle + Circle while airborne | |
Perform multiple slams on your enemy. | Raise Grappling to Lv. 5 | X + Square repeatedly |





Invest in Grappling early to unlock its full progression chain.
Keep an eye on your Stamina bar when using this skill repeatedly; running out mid-combo leaves you vulnerable.