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Chests Guide
April 25, 2026 at 03:02 PM
Rewired 2 wikilinks to longer matching article titles
Crimson Desert features several types of chests and containers scattered across the continent of Pywel. Each type serves a different purpose and offers different tiers of rewards. From simple containers with a handful of silver to locked strongboxes guarding unique accessories, chests are one of the primary incentives for thorough exploration. This guide covers every chest category, what you can expect to find inside, and where to look.
There are five distinct chest categories in Crimson Desert. Each differs in how it is found, what it contains, and whether any puzzle or prerequisite is required to open it.
Chest Type | Tier | Typical Contents | Unlock Method |
|---|---|---|---|
Regular Chests | Low | Silver, copper, basic crafting materials | Open directly |
Treasure Chests | Medium | Armor, equipment, Palmar Pills | Open directly (often in dungeons or guarded areas) |
Strongboxes | High | Rare accessories, unique recipes, crafting manuals | Solve a mechanical puzzle |
Supply Chests | Varies | Missed loot from combat and cleared areas | Open directly (auto-filled by the game) |
High | Unique armor, rare equipment | Find the matching treasure map piece first |
Regular chests are the most common containers in the game. They hold silver, copper, and basic crafting materials. These chests appear in a variety of locations including camps, ruins, roadside structures, and forests. There is no puzzle or key required; simply interact with them to collect the contents. Five known regular chests are scattered throughout the Hernand region near Fort Perwin, Kharonso, Howling Hollow, and the Forest of Wolves. Additional regular chests can be found in later regions as you progress through the story.
Treasure chests contain mid-tier rewards such as armor pieces, useful equipment, and Palmar Pills. They tend to appear in more dangerous or hidden locations, like Sanctums, castle ruins, and caves that require some exploration effort to reach. Eight treasure chests are known to exist in the following locations:
Snowwind Cave
Trader's Expanse
Additional treasure chests appear in later regions
Strongboxes are the highest-value fixed containers in Crimson Desert. Each one is locked behind a unique mechanical puzzle that must be solved before the chest opens. Rewards include accessories, rare recipes, and crafting manuals. A dedicated article covers every location and solution: Strongbox Puzzle Locations and Solutions.
Below is a summary of all 15 known strongbox locations and their rewards.
Location | Region | Puzzle Type | Reward |
|---|---|---|---|
Bluemont Manor (1st) | Button sequence | Oath of Darkness Earring | |
Bluemont Manor (2nd) | Wheel rotation | ||
Wheel rotation | |||
Rotating squares | |||
Key sequence | |||
Church of West Demeniss | Box pressing | ||
Sliding puzzle | |||
Button pressing | |||
Button sequence | |||
Sungrove Manor | Rotating squares | ||
Sliding puzzle | |||
Sliding puzzle | |||
Stellen Manor (1st) | Key sequence | ||
Stellen Manor (2nd) | Wheel rotation | ||
Wheel rotation |
Supply Chests are a unique container type that acts as a lost-and-found system. Any loot you fail to pick up after clearing a bandit camp, liberating an outpost, or completing certain encounters is automatically sent to the nearest Supply Chest. You cannot deposit items into a Supply Chest yourself; it is strictly a receive-only container. A full breakdown is available in the Supply Chests Guide article.
The first Supply Chest becomes available at the Royal Trading Post in Hernand City. A second one appears at Howling Hill after you restore the Greymane Camp during Chapter 3. Additional Supply Chests unlock in later regions as the story progresses.
Hidden Treasure Map Pieces are collectible fragments scattered throughout the open world. Each piece shows a hand-drawn illustration of a specific location, but the treasure spot itself is not marked on your map. You must recognize the depicted area and travel there to find the chest. Rewards from treasure map chests tend to be high-value, including unique armor sets and rare equipment. The Treasure Maps and Puzzles article covers the full list.
Treasure map pieces are often tucked into easy-to-miss spots: on top of shrines, inside small huts, in miniature castles, and behind environmental objects. Keep an eye out for interactive objects in unusual places while exploring.
A post-launch patch added Storage Chests to the game, giving players a way to store personal items. Unlike Supply Chests, which are automatic, Storage Chests let you deposit and withdraw items manually. They function as a personal inventory extension at your camp.
Explore thoroughly after combat. Many chests sit behind destroyed barricades or inside cleared buildings that only become accessible after enemies are defeated.
Check manor basements. Several manors (Bluemont, Hillside, Lioncrest, Glenbright) have hidden rooms or basements with strongboxes.
Look behind waterfalls and inside caves. Some treasure chests require using the Stab ability to pierce through waterfall barriers.
Save before strongbox puzzles. While puzzles can be reattempted, saving first lets you experiment without pressure.
Check Supply Chests regularly. Loot accumulates over time. If you clear many camps without looting everything, the Supply Chest can hold a significant haul.
Prioritize earring strongboxes. The Oath of Darkness Earring and Engraved Gold Earring are refineable accessories that scale in power, making their strongboxes the highest-priority puzzles to solve early.
Patch 1.04.00 added a full set of specialized storage containers that significantly expand the amount of organized space players can keep at a camp or house.
Sturdy Gatherables Chest (1,000 slots) is purchased from Furniture Shops. Materials stored inside can be used directly for crafting and refinement without being carried in the backpack, which removes a major reason to lug raw materials around between gathering trips and crafting stations.
Kuku Cooler (40 slots) is awarded by a new quest. It holds food and ingredients, and stored ingredients can be used for cooking on the spot without being carried in inventory.
Enhanced Kuku Cooler (330 slots) is the craftable upgrade of the Kuku Cooler with the same cook-from-storage behavior at much higher capacity.
Collectibles Chest (1,000 slots) is awarded by a new quest and is dedicated to quest items and crafting recipes, freeing main inventory space for active equipment.
Wardrobe (100 slots per unit, max 1,000 across 10 wardrobes) is purchased from Furniture Shops and adds an outfit-storage feature so cosmetic gear can be moved out of the main inventory entirely.
All of the new containers can be retrieved at once via a new mass-retrieval action in Housing mode. See Patch 1.04.00 for the full storage breakdown.