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Quality levels on tools, weapons, armour, and food in Anvil Empires, with the exact percentage effects for each level.
Every player-built structure in Anvil Empires decays unless it is paid for. Covers grace periods, decay timers, Silver upkeep rates, and how reinforcement changes the bill.
The published minimum and recommended PC specifications for Anvil Empires, plus what the pre-alpha build actually asks of a machine.
The wildlife, bandits, and rare creatures of Calligo, with health and damage figures, aggression rules, and what each one drops.
How surface and Underworld mining work in Anvil Empires, from flint pickaxes to lattice chunk formations, smashing plates, and smelting.
The power system that automates and accelerates production in Anvil Empires, covering powered attachments and what each one does.
Bounties are PvE and PvP contracts that pay Silver for trophy items in Anvil Empires. Covers the full contract list, difficulty tiers, and rewards.