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The cave network beneath Calligo, holding most late-game resources and the Superior tier components. Covers layout and access, hostile creatures, the cave-in cycle, and buildable structures.
Every player-built structure in Anvil Empires decays unless it is paid for. Covers grace periods, decay timers, Silver upkeep rates, and how reinforcement changes the bill.
How surface and Underworld mining work in Anvil Empires, from flint pickaxes to lattice chunk formations, smashing plates, and smelting.
Quality levels on tools, weapons, armour, and food in Anvil Empires, with the exact percentage effects for each level.
The wildlife, bandits, and rare creatures of Calligo, with health and damage figures, aggression rules, and what each one drops.
The power system that automates and accelerates production in Anvil Empires, covering powered attachments and what each one does.