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Pebbling
October 24, 2026 at 10:33 PM
Add evolution, cave routes, form builds, BREAK rotations and Homeland work with primary data preserved.
Pebbling is No. 070 in the Aniimo index, a Rock creature that fights in the BREAK role. They are natural geologists who like eating all kinds of minerals. And what they eat determines how they grow.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Pebbling line, which runs to 5 entries in total, with no alternate Form published so far.
Field | Value |
|---|---|
Index number | No. 070 |
Element | |
Battle role | |
Growth stage | Stage 1 |
Gender | Male and Female |
Published forms | 1 (Basic Form) |
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 412 |
HP | 83 |
ATK | 68 |
BREAK | 79 |
P.DEF | 52 |
M.DEF | 74 |
REGEN | 56 |
Pebbling is the base form of its line. The line splits here into 2 outcomes: Lavazar and Geodeback.
Image | No. | Stage | Element | Role | |
|---|---|---|---|---|---|
| 070 | Stage 1 | Rock | BREAK | |
| 071 | Stage 2 | Fire / Rock | BREAK | |
| 072 | Stage 3 | Fire / Rock | BREAK | |
| 073 | Stage 2 | Rock | BREAK | |
| 074 | Stage 3 | Rock | BREAK |
Pebbling is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.
Habitat |
|---|
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Earth Affinity | While in [Tunneling] state, can cast skills and deal 20% extra BREAK. |
Mobility abilities are named actions used while Twined, separate from combat skills and graded traversal capabilities.
Ability | Effect |
|---|---|
Tunnel | Tunnels underground to become immune to all ranged attacks by continuously consuming stamina. Pound skills can launch the Aniimo into the air. |
The table lists available combat moves and the separate innate moves. Choose two compatible combat skills for the build. Power is the published damage figure and Cost is the resource required.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Earth Spikes | Combat | 62 | 20 | Generates a line of stone spikes that extend forward, piercing all targets in their path. |
Stone Shell | Combat | 30 | 10 | Fires a stone shell at the target. |
ATK | Innate | 6 | 0 | (BREAK) Wields the power of earth to attack targets at close range. |
Search Zephyrus Landbridge for Pebbling. At level 38, choose between the Lavazar and Geodeback branches; their later evolutions use different Alpha unlocks and materials.
Starting Aniimo | Result | Level | Materials | Condition |
|---|---|---|---|---|
Pebbling | 38 | No material listed | Choose the Lavazar branch. | |
Pebbling | 38 | No material listed | Choose the Geodeback branch. | |
48 | 3 Blaze Stones | Defeat Alpha Magmarex; evolve while soaking in a hot-spring pool. | ||
48 | 3 Loam Stones | Defeat Alpha Minespine to unlock the branch. |
Combat choices | Separate innate attack | Homeland work |
|---|---|---|
Earth Spikes; Stone Shell | Physical, melee attack | Hauling 1; Earth 1 |
Earth Affinity allows skill use while Tunneling and adds the 20% BREAK effect listed in the Trait table. Tunnel continuously spends stamina and protects against ranged attacks; Pound skills can force the Aniimo into the air. Watch stamina and the opponent's attack type when planning a burrowed turn.
Evolution Lines; Earth Skills; Mobility Skills; Homeland Abilities