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Items
June 8, 2026 at 11:27 PM
Removed duplicate in-body wikilinks
Items are the things Juno can carry in her inventory. Alabaster Dawn organizes inventory into several distinct categories, with separate menu tabs for each. Most categories also have their own detail pages.

Recipes allow Juno to cook food. Each recipe requires specific ingredients and produces a buff and a Healing Bulbs update. Recipes are not consumed when used and can be reused indefinitely.
Two pantry sub-categories store cooking inputs:
Ingredients: foraged or quest-rewarded raw materials. Consumed when cooking.
Seasonings: optional add-ins that grant an extra Boost on top of the recipe's normal effect. Can be added once per cook.

Gems are Juno's main equipment customization. They slot into Divine weapons and Divine Armor to grant stat bonuses or situational triggers.
Divine Arts are equippable special moves. They are organized by Aspect and slot, costing Divine Charges to activate.
The inventory has a Trades tab, but no items are added to it in the launch build. The category is reserved for later patches.

Essences are items collected primarily from defeated Nuemera and from corrupted plants. They currently have no active use, but their descriptions reveal that they will eventually feed gem crafting.
Two valuables sub-categories:
Constructs: placeholder crafting components for future gem crafting.
Key Items: special items tied to the plot or to specific locks.
Cooking
Gem Crafting