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Bramble Quake
May 20, 2026 at 03:08 AM
Fixed corrupted table header row (replaced placeholder cells with column labels)
Bramble Quake is a Burst-slot Divine Arts technique aligned with the Elements Aspect Physis. It is the default Physis melee Burst in Alabaster Dawn and one of the first two Divine Arts the player can use freely after the prologue. Bramble Quake auto-equips when Juno enters the second floor of the Trial of Aether.
Property | Value |
|---|---|
Slot | Burst (Melee) |
Aspect | Physis |
Attack Power | 300% |
Hit Type | Pierce |
Charge Cost | 1 |
Status Effect | None |
Unlock | Auto-equipped in the second-floor entry room of the Trial of Aether. |
Bramble Quake is a single-charge ground-burst: Juno jumps and slams down, sending out a wide fan of Pierce-typed thorn spikes from her landing point. The spikes hit anything in the cone and stagger weaker enemies into a knock-back interrupt. Holding a directional input during the wind-up extends the jump distance and shifts the landing spot, making it possible to close the gap on a backing-off enemy or evade a slow projectile mid-cast.
Crowd control: large fan-shaped AOE is the strongest tool the launch build offers for clearing a Nuemera cluster.
Stagger break: the Pierce damage type stacks well with sword and crossbow follow-ups against weak-to-Pierce variants like Testudo and Aranea Mu.
Repositioning: the directional jump doubles as a short dash. Use it to escape a Vespa swarm or to close on a Rana before its leap.
Bramble Quake is the canonical Physis Burst, paired in the Burst slot with Leaf Blades. Players typically run one or the other based on encounter shape: Bramble Quake for crowd control and stagger pressure, Leaf Blades for single-target Brittle setup. Both share the same 1-charge cost and the same auto-equip moment in the trial.
Bramble Quake is the first Burst-class Divine Art the player can use freely. The prologue-only Revenant Specter is a Bloom-class art and is not equippable by Juno in the v0.1.0 build.
Despite its name, Bramble Quake does not apply a bleed or thorn status. Its only effect is direct Pierce damage and the inherent stagger from a fan-shaped AOE.