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Dungeons - 30 revisions
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Noted that the global Ludra return date promised for October 16 had not been announced as of October 17, 2026
Linked the Global practical guides and clarified service scope
Clarify current regional mechanics and preserve historical details
Aligned names with the rest of the wiki: Kaldrix
Linked every dungeon in the directory, added the three daily dungeons and the ended raids, updated global availability and replaced the unverified player-replacement section with the verified join, retry and vote-kick rules
Updated dungeon names to the official English forms and moved the old-name notes into the names table
Added a full dungeon directory, official English names, corrected Hall of Illusion, Chapter 1 and Ordeal details, ended Raids and global availability
Added the September 23 Trial rotation on the Korean and Taiwanese build
Corrected the Chapter 1 update title to the official punctuation, which uses a period rather than a colon
Date-stamped and scoped the naming notes on the Korean-named instances rather than asserting a flat absence
Corrected the party-size labels and composition in the formats table, fixed a self-referential naming note and pointed the tier sections at their new pages
Added the August 26 change converting Kina rewards to a bound form in several Conquest, Transcendence and Sanctuary instances
Added the new August level-50 Expedition with entry gates and Odyle costs, the Odyle cube contribution change, and a hedged community-sourced mechanics summary for the Citadel of the Fallen Daeva Hard bosses
Corrected party sizes to five and ten after the Chapter 1 expansion, replaced provisional dungeon and resource names with their published English forms, added the Nightmare and Ascension Trial changes, and fixed the currency spelling
Added the Trial content type and its first instance, opened July 15 with a level 50 and item level 4800 gate and a four-axis difficulty system scaling from stage 4 to stage 16. Retargeted a self-referential link.
Added Chapter 1 level-50 dungeons (Corrupted Deva's Castle, Abyssal Horn Cave) with five-player parties and Od Energy rewards
Added June 10 KR live-build change: Muspel's Holy Grail Normal/Hard difficulty split and mid-run retry
Promoted the Chalice of Muspel Sanctuary from previewed to confirmed live: added a dedicated section with boss Scourge Kaldrix, 4,500 item-level gate, Lava Heart rewards, Kaldrix Brooch, and Pet: Red Dragon first-clear; corrected superseded provisional craft-set names to Genesis/Nemesis Dragon Lord
Added confirmed dev-stream details for upcoming Transcendence, Sanctuary, and daily-dungeon content (Stage gates, slot additions, release dates)
Hedged May additions as provisional live-build, linked endgame
Added May 13, 2026 Transcendence dungeon row with translation hedge, daily mini-dungeon row, and an upcoming Sanctuary preview note
Added Season 3 dungeon section with Phantom Corridor stage item levels, Island of Blue Breath note, Submerged Life Temple Vitality Drain change, and Player-Replacement system clarification
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