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The post-training endgame loop with modifiers, Agent Score, Clearance Level, Intel, and leaderboards.
The Q Branch-modified Aston Martin, its campaign role and the released Valhalla Protocol TacSim driving activity.
Campaign vehicles and the released Valhalla Protocol driving activity in Tactical Simulation Mode.
The unlockable wardrobe, how each outfit is earned, and which ones come from editions, partnerships, or the TacSim store.
The campaign-completion unlock and the harder stealth, combat and gadget-resupply rules.
How to unlock campaign replay, select checkpoints and outfits, and use story-gated gadget swapping.
Four day/night Slovakia TacSim driving missions, their armaments and scoring, and the first hotfix.
The released freeze-action camera tools, image adjustments and specific October 2026 visual fixes.