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MI6 Headquarters
October 9, 2026 at 11:40 PM
Added dated October features and fixes; preserved the existing guide
MI6 Headquarters is the central command location in 007 First Light. Located in London, it serves as Bond's between-mission hub for briefings and gadget reloads, and is the setting of the finale Chapter 10 (For England).
Between-mission hub. Bond returns to MI6 Headquarters between most chapters for briefings, gadget reloads, and TacSim access.
Gadget loadout. The Q Branch terminal at MI6 Headquarters offers the full unlocked gadget catalog for loadout selection.
Tactical Simulation terminal. The MI6 Headquarters TacSim terminal is the primary access point for Operations and Escalations once those modes unlock.
Finale defense. The Chapter 10 finale (For England) is a defensive mission inside MI6 Headquarters against the conspiracy's coordinated attack.
In the finale, mercenaries mount a full assault on the building to steal the THEIA core housed there, and the closing chase runs into the sewers and the reservoir beneath the building.
M's office (briefings)
Q Branch labs (gadget terminals)
Moneypenny's coordination station
Selina Tan's TacSim assessment room
Greenway's field-agent quarters
Operations room
Archive vault (some Legacy Items located here)
THEIA room (houses the THEIA core)
Valhalla Room (a named save point in the finale)
Trophy | Requirement |
|---|---|
For king and country | Defend MI6 |
The For England finale mission set holds 6 collectibles. Full lists are in the Collectibles articles.
Jack the Bulldog was added in Update 1.3.0 on October 1, 2026. He is beside Dr. Selina Tan's TacSim area at MI6 HQ, where players can pet him.
The same update repaired a crash after the Q-Watch pickup during an MI6 Hub sequence. Its Q-Lab navigation and reinforcement repairs belong to the For England finale: physics objects could block the showdown route, and reinforcements could fail to arrive during a stealthy Q-Lab hack. Those fixes do not describe ordinary day-to-day hub behavior.