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Flash Mine
August 6, 2026 at 03:03 PM
Named the TacSim upgrade track and recorded the 1.1.0 detonation fix
The Flash Mine is a proximity-detonated trap in 007 First Light. It flashes and damages enemies within radius when triggered. It is best deployed at choke points or with a bluff-and-bait setup. The gadget unlocks after mission A Matter of Considerable Delicacy.
Use | Effect |
|---|---|
Placed trap | Detonates on enemy proximity; flash blinds and damages within radius |
Bait and detonate | Combine with Dart Phone lure or bluff dialogue to draw enemies through the trap |
Escape cover | Detonate behind Bond to slow pursuers |
Unlocked after mission A Matter of Considerable Delicacy, alongside Smoke Pods.
The Flash Mine is also available in Tactical Simulation Mode, where its trap-and-bait setups suit the mode's combat Escalations. Gadgets there are unlocked with Intel earned through TacSim runs.
In Tactical Simulation Mode the Flash Mine has a purchasable upgrade track whose entries include Radius Increase, which grows the blast radius, plus Power Increase and Resource Change upgrades. Game Update 1.1.0 (July 24, 2026) fixed a bug where a Radius Increase mine attached directly to an enemy would fail to detonate, and a shop bug where buying Power Increase incorrectly unlocked Resource Change.