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Windrose
April 14, 2026 at 05:18 PM
Launch day update: Early Access live April 14 2026, studio renamed to Kraken Express, Pocketpair as co-publisher, updated demo stats to 850K+ / 1.5M wishlists
Windrose is an open-world PvE survival adventure game developed by Kraken Express (formerly known as Windrose Crew and originally as Crosswind Crew) and co-published by Kraken Express and Pocketpair Publishing (Japan). The game entered Steam Early Access on April 14, 2026 on PC (Steam, Epic Games Store, and Stove) at $29.99 USD, following a viral Steam Next Fest demo in February 2026.
Windrose is set in an alternate Age of Piracy around 1700, where players survive, build, craft, and sail across a procedurally generated archipelago. It runs on Unreal Engine 5.
Windrose launched in Early Access on April 14, 2026 at 8:00 AM UTC (4:00 AM EDT). The developers expect Early Access to last 1.5 to 2.5 years, during which the game will grow by roughly 50 percent in content, ships, biomes, enemies, and bosses before the 1.0 release. Players who purchase during Early Access receive the full 1.0 release as a free upgrade.
The game was originally announced under the name Crosswind and rebranded to Windrose in December 2025 during the PC Gaming Show: Most Wanted. The studio renamed from Crosswind Crew to Windrose Crew at the same time. At the April 2026 Early Access launch, the studio renamed itself again to Kraken Express, citing that the new name "just sounds cooler." Japanese publisher Pocketpair Publishing joined Kraken Express as co-publisher for the Early Access release.
You play as a pirate captain whose ship is attacked and sunk by Blackbeard during a voyage carrying a mysterious artifact. Shot through the chest and thrown overboard, you are seemingly saved by that same artifact and wash up on an unknown island with nothing. You have to rebuild from scratch, gather a new crew, commandeer a new ship, and confront Blackbeard's undead fleet. Blackbeard has forged a pact with dark powers and now commands an army of the undead. The British Navy has been wiped out, leaving Tortuga as the last holdout against his forces.
What starts as a grounded story of survival escalates into a conflict between empires, pirate clans, and supernatural powers. Columbus's Book of Prophecies features in the plot, with its missing pages describing a treasure that could grant control over the seas.
Windrose combines several systems into a single loop:
Soulslite combat with sabers, rapiers, greatswords, pistols, muskets, blunderbusses, and over 61 unique weapons
Naval combat inspired by Assassin's Creed Black Flag with cannon volleys, boarding, and seamless ship-to-shore transitions
Base building from simple shelters to elaborate forts and mansions
Crafting with quality-of-life features like shared base storage and a Disassembly Bench for 100% material recovery
Exploration of a procedurally generated archipelago with over 90 hand-crafted dungeons and points of interest
Co-op multiplayer for up to 8 players (4 recommended for optimal late-game performance)
Comfort system that rewards base decoration with stamina buffs
Alchemy and food buffs for tactical preparation before combat
The Early Access launch on April 14, 2026 shipped with:
Content | Amount |
|---|---|
Biomes | 3 (Coastal Jungle, Foothills, Ashlands) |
Procedurally generated islands | Approximately 30 |
Hand-crafted points of interest | 90+ (dungeons, ruins, temples, shipwrecks, abandoned camps) |
Playable ships | 3 (sloop-class starter, Ketch, Brig/Frigate) |
Story length | 50 to 70 hours main campaign (varies by playstyle) |
Hub town | Tortuga, fully explorable |
Faction quests | Yes, with trading systems |
NPC workers and contractors | Yes, automation of farming and mining |
Dedicated servers | Yes, self-hosted and third-party |
Unlike many survival games, Windrose does not have traditional hunger or thirst systems. Food increases health, stamina, and combat power instead of slowly draining. The approach is similar to Valheim, where eating is a buff rather than a penalty. Basic food buffs last around 7 minutes while cooked recipes last up to 30 minutes. Players can stack up to three food and drink buffs simultaneously (two food plus one drink).
Windrose launched in Early Access on April 14, 2026 on PC. The game is available on Steam, Epic Games Store, and Stove (the Korean gaming platform). It is buy-to-play with no microtransactions or live-service monetization, a deliberate decision after the pivot from the original Crosswind free-to-play MMO model. Console versions are planned after the PC version stabilizes, though no platforms or dates have been announced.
Edition | Price (USD) | Contents |
|---|---|---|
Base Game | $29.99 | Windrose Early Access |
Supporter Bundle | $39.99 | Game + Original Soundtrack + wallpapers |
Original Soundtrack DLC | Around $5 to $8 | Standalone OST purchase |
A 10 percent introductory discount applied through April 21, 2026. Early Access buyers receive the 1.0 release as a free upgrade, even though the full game is expected to cost more.
Windrose built strong pre-launch momentum that carried into the Early Access launch:
Metric | Value |
|---|---|
Steam Next Fest demo peak | 22,000+ concurrent (February 22, 2026), top 20 demo of all time on Steam |
Total demo players | 850,000+ across Steam Next Fest |
Demo review score | 92% positive on 5,400+ reviews |
Steam wishlists at launch | 1,500,000+ |
Early Access launch day concurrent peak | 22,000+ (within two hours of launch) |
Early Access launch day reviews | Very Positive rating on Steam |
Rather than a generic photorealistic look, the studio pursued a distinctive art direction built on Unreal Engine 5. Reviewers have noted that the visual style combines detailed environments with a stylized aesthetic that gives the game its own personality, setting it apart from other survival titles.
Players and press have drawn comparisons to several established titles. The naval combat is likened to Assassin's Creed IV: Black Flag, the survival-crafting loop to Valheim, the combat feel to Elden Ring (though more accessible), and the overall pirate fantasy to Sea of Thieves. Multiple outlets have described Windrose as "what Skull and Bones should have been." One reviewer nicknamed the game "Yarr-heim" based on the Valheim-inspired crafting loop.