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Soul Eater - 25 revisions
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Linked Ghost Captain, Vitality, and the two sibling greatswords on first body mention; replaced an empty Where Found scaffold table with a clear sourcing note.
Version-drift reconcile: backfill revision at v3 (article was at v3, prior rev_max=2)
Fixed Soul Eater talent-branch reference and Strength/Agility scaling framing (issues #2/#4, 2026-04-29)
Cleaned punctuation and AI-style phrasing (2026-04-27)
Added Game Data section with build cost, recipes, and trade info
Fix incorrect Strength-scaling claim: Soul Eater scales with Agility, not Strength. The two-handed weapon bonuses (Pikeman 4-piece, Ring of Bravery) still apply because they are weapon-class-agnostic.
Add hot-bar companion pattern and boarding application notes
Shortened greatswords class descriptor to 1 sentence with class-overview link
Split roster/comparison scaling grades into Rare and Epic tiers
Updated Soul Eater with Item Level 15 ATK, damage coefficient, Rare and Epic effect lines, crafting bands, and ascension materials (2026-04-18)
Add Needle in a Haystack story quest drop path via Israel Hands boss kill as alternative to Highlands Boss Arena chest
Corrections from audit: rarity Rare → Epic, added Vitality scaling alongside Agility, added life-steal on hit, confirmed Ghost Captain as drop source. Fixed prior duplication with ghost-captains-sword (same weapon).
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