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Soul Eater - Version 24 vs Version 25
May 23, 2026, 08:37 PM
Corrected wikilink existence flags
Jun 4, 2026, 07:27 PM
Removed duplicate in-body wikilinks
1122Overview3344Soul Eater is a Rare / Epic greatsword-class melee weapon in Windrose. It is said this sword once belonged to the Ghost Captain. Its blade is as dark as the waters that will one day swallow its new owner.5566Greatswords are two-handed Slash weapons that scale with Agility; holding both hands locks out off-hand pistols in exchange for wider arcs and heavier per-swing damage. See Greatswords for the full class profile.7788At a Glance991010FieldValueWeapon ClassGreatswordsRarityRare / EpicDamage325 SlashScalingAgility (C at Rare, B at Epic)ATK (Item Level 15)380ATK (Level 1 crafted)100Stack Size1FlavorWhen the blade is swung, the wind whistles, and the sea depths answer.1111Effects12121313Rare and Epic variants share a base effect. Ascending the Rare to Epic at the Weaponsmith Workshop preserves the Rare effect and stacks an additional bonus on top.14141515TierEffectRareThis weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min.Epic (adds)Special attack Damage additionally scales with Vitality.1616Crafting17171818Craft at the Weaponsmith Workshop (Level 1). Base recipe: Copper Ingot x10, Rough Hide x2, Undead Essence x7.19192020Upgrade Bands21212222Upgrading raises the item level (and ATK) in bands, each with its own material cost. Leveling from 1 to 15 is the standard path for every melee weapon before ascension.23232424Item LevelStationMaterialsLvl 2-5Weaponsmith Workshop Lvl 1Copper Ingot x10, Rough Hide x2, Undead Essence x7Lvl 6Weaponsmith Workshop Lvl 2Foothills Iron Ingot x5, Rough Hide x1, Undead Essence x5, Smithing Flux x3Lvl 7-10Weaponsmith Workshop Lvl 2Foothills Iron Ingot x10, Rough Hide x2, Undead Essence x10, Smithing Flux x3Lvl 11Weaponsmith Workshop Lvl 3Mire Metal Ingot x5, Crocodile Hide Piece x1, Undead Essence x5, Smithing Flux x3Lvl 12-15Weaponsmith Workshop Lvl 3Mire Metal Ingot x10, Crocodile Hide Piece x2, Undead Essence x10, Smithing Flux x32525Ascension to Epic26262727Ascending the Rare variant at the Weaponsmith Workshop converts it into the Epic variant and unlocks the Epic bonus line. Ingredients: Soul Eater x1, Tumbaga Ingot x9. The ascension consumes the Rare weapon. See Tumbaga Ingot for sourcing notes and Upgrade System for the full ascension mechanic.28282929How to Obtain30303131Ancient Chest inside the Ancient Temple (rare drop, 1.0%).Historically tied to Ghost Captain lore encounters late in the story.32323333Loot Sources34343535Specific chests and drop locations currently listed on the live item card:36363737Chest SourceLocationChanceAncient ChestAncient Temple1.0%3838Tactical Usage39394040Best used as a Vitality-scaling utility weapon at Epic. The 2-minute F-attack lifesteal makes it a situational panic button more than a primary; pair with a Rare Dueling Greatsword or Stalwart Greatsword for consistent DPS.41414242Watch for stamina drops. Greatsword heavy attacks cost more than saber heavies, so manage combos around dodges and weave in light attacks to avoid running out of stamina during extended engagements.43434444Talent Synergies45454646Agility-scaling weapons pull from the Fencer branch of the Talent System. Relevant picks include talents that boost Slash damage, Critical Hit Chance for light attacks, Perfect Block window width, and Retaliation stack duration. Agility builds commonly pair with the Flibustier armor set (+15% one-handed damage on the 4-piece bonus) for sabers or with two-handed damage talents for greatswords.47474848See the Talent System article for the current list of unlockable talents and their exact bonus values. Respeccing talents costs an in-game currency, so early-game branch commitments tend to lock in weapon pairings for the rest of the playthrough.49495050Comparison Within Class51515252Soul Eater sits alongside 3 other greatswords on the current live index. Consider the alternatives:53535454Two-Handed Sword: Uncommon, 300 Slash, Agility (B). no special effectDueling Greatsword: Rare / Epic, 315 Slash, Agility (B at Rare, A at Epic). Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect.Stalwart Greatsword: Rare / Epic, 310 Slash, Agility (A at Rare, S at Epic). Increases Posture Points by 1.55555656See Also57575858Melee Weapons for the full melee index.Weapons for the cross-class roster.Greatswords for the greatsword category roster.Agility is this weapon's scaling attribute.Upgrade System covers Rare-to-Epic ascension with Tumbaga Ingot.Weaponsmith Workshop is the crafting and ascension station.Combat covers stamina, posture, and Perfect Block timing.59596060Hot Bar Companion Usage61616262The two-minute cooldown on the F drain makes the Soul Eater a poor candidate for a main-hand weapon. The recommended pattern is to keep it on the hot bar alongside a stronger primary, swing the primary for the bulk of a fight, and pull the Soul Eater out roughly every two minutes to fire the drain as an intermediate burst nuke and emergency heal. The drain hits every enemy inside its radius simultaneously, so a single proc into a tight pack functions as both crowd damage and a sustain reset, and the long range of the AoE means players rarely have to reposition before triggering it.63636464Basic swings on the Soul Eater pull from the same generic two-handed-melee modifier pool as other two-handed weapons such as the Plague Halberd: the Pikeman Set two-handed damage bonus, the Major Ring of Bravery melee damage line, and talents like Berserk, Dominating Presence, and Momentum all carry over. Note that Soul Eater scales with Agility rather than Strength, so do not invest in Strength when planning around it. Players who already run a Plague Halberd Strength build will want to respec Strength into Agility before relying on the Soul Eater as a primary.65656666Recommended pairings on the hot bar, picking whichever primary the build is already shaped around:67676868Plague Halberd: the strongest natural pairing. Both weapons share the Pikeman Set bonus, Major Ring of Bravery, and the two-handed damage modifiers, but Plague Halberd scales with Strength while Soul Eater scales with Agility, so a build optimized for one will lose some scaling on the other. The halberd builds plague echoes for its own special, the Soul Eater fires the drain as the second offensive cooldown of the rotation, and the drain heal covers the moments where the halberd's own heal-on-special is still on cooldown.Arboris Saber: pairs well for builds that want a one-handed plague-echoes primary alongside a two-handed emergency button. The saber retains its plague-echo stacks across weapon swaps, so pulling out the Soul Eater for the drain pulse and swapping back does not waste the saber's setup. The drain covers the saber's lack of a direct heal-on-special line.Rapier of Devastation: pairs with a plague-mark crit-stack rapier to cover the gaps between five-mark heavies. The rapier handles single-target burst, the Soul Eater handles multi-target sustain. Crit investment from the rapier build feeds straight into the Soul Eater drain, since both lines crit, so the gear sheet does double duty.69697070Treated this way, the Soul Eater is the perfect special-attack weapon to carry on every build. The opportunity cost of a single hot-bar slot is small compared to a two-minute heal-and-AoE pulse that scales with the same crit and damage stats the rest of the build is already buying.71717272Boarding Application73737474The drain comes into its own during ship-to-ship boarding actions. Boarding fights tend to crowd a dozen or more enemy crew across both the upper deck and the lower hold of the target vessel, and the F pulse hits every enemy inside its radius regardless of which deck they are standing on. A single proc into the middle of a packed enemy ship can clear the bulk of the crew in one tick while topping up the player's HP from the same hits, which collapses the time it takes to flag the ship and turn it into a recoverable wreck. See Boarding Combat for the surrounding tactics on closing distance, hooking the rails, and managing aggro across decks while the cooldown is rolling.75757676The same logic applies in lighter form to land encounters with stacked spawns: ambush rooms in dungeons, plague-camp clusters in the swamp, and the larger boss arenas where adds keep dribbling in. As long as the radius can catch three or more enemies at once, the drain pays for the slot it takes on the hot bar. For solo encounters with a single hard target, the special is still useful as a guaranteed two-minute heal cooldown, but the multi-target burst is what makes the weapon worth the carry.77777878Details79798080Properties81818282PropertyValueAgilityBAvailable RaritiesRare, Epic8383Crafted By84848585Crafted at: Weaponsmith Workshop86868787IngredientQuantityCopper Ingotx10Rough Hidex2Undead Essencex78888Ascend Cost89899090Ascend at: Weaponsmith Workshop91919292IngredientQuantitySoul Eaterx1Tumbaga Ingotx99393Where Found94949595The Soul Eater has no fixed world spawn beyond the Ancient Chest listed under Loot Sources above; it can also be crafted and upgraded at the Weaponsmith Workshop using the recipe and upgrade bands listed in the Crafting section.