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Blunderbusses
April 19, 2026 at 10:54 AM
Pluralization typos, pistol reload boilerplate, Dragon's Breath Rare effect, Bone Shot wording, Two-Handed Sword recipe level

Blunderbusses are two-handed close-range scatter firearms that scale with Agility. They deliver a dense cone of shot at short range, making them the shotgun-equivalent of the firearm family. At point-blank range a blunderbuss volley cripples elite enemies; past mid-range the spread renders them ineffective. All deal Pierce damage.
Three blunderbusses ship in the current live build: one Uncommon baseline and two Rare/Epic named variants. The class pairs naturally with Agility-scaling melee weapons like the Two-Handed Sword or Dueling Greatsword so a single stat investment covers the whole loadout.
Image | Weapon | Rarity | ATK (Lvl 15) | Damage | Scaling | Key Effect |
|---|---|---|---|---|---|---|
| Uncommon | 380 | 150 Pierce | Agility (D) | No special effect listed. | |
| Rare / Epic | 380 | 160 Pierce | Agility (C) | Dealing Damage has 60% chance of dealing bonus Fire Damage. | |
| Rare / Epic | 380 | 180 Pierce | Agility (B) | At close range, shots have a small chance to knock enemies down. |
Ascending a Rare variant to Epic adds one more effect on top of the Rare effect. The exact bonus varies per weapon:
Weapon | Epic Bonus |
|---|---|
Dealing Damage has 60% chance of triggering fire explosion around the target. | |
Shots consume less gunpowder. |
Every Rare/Epic weapon in this category shares the same scaling mechanics. Ascending a Rare variant at the Weaponsmith Workshop preserves the Rare effect and stacks the Epic bonus on top. The Reliable-line firearms in every class jump to Precision (S) or Agility (B) at Epic, which is the single largest scaling jump in the ranged roster.
Common: 0 weapons.
Uncommon: 1 weapon.
Epic-only: 0 weapons.
Rare / Epic: 2 weapons.
Total: 3 weapons currently on the live item pages.
Base recipe is Wood x10 plus Copper Ingot x7 at the Weaponsmith Workshop Level 1. Level 6-10 upgrades swap to Hardwood plus Foothills Iron Ingot. Level 11-15 upgrades swap to Hardwood plus Mire Metal Ingot. Master's Tools becomes a required ingredient from Level 7 onward. Two-handed blunderbusses ascend with Tumbaga Ingot x9.
Agility primary, Endurance for stamina pool. Pair with a Two-Handed Sword or Dueling Greatsword so a single Agility investment covers the whole loadout. Open engagements at close range with a blunderbuss volley to break shields and chip health, then swap to melee once the target is committed. Reliable Blunderbuss is the default Rare pick; Dragon's Breath trades damage for fire AoE.
Ranged Weapons for the full firearm index.
Weapons for the cross-class roster including melee weapons.
Gunpowder is the ammunition every firearm consumes.
Upgrade System covers Rare-to-Epic ascension with Tumbaga Ingot.
Weaponsmith Workshop is the crafting and ascension station for every entry in this category.