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Sandspear
October 8, 2026 at 02:48 PM
Separated Sonic pulses and Feedback projectiles
The Sandspear is a small, aggressive ambush predator in Subnautica 2. It buries itself in the seabed and waits with only its mouthparts and a plant-like lure exposed, then strikes and grabs a diver who swims too close. Getting caught triggers a grab sequence similar to those used by the game's larger predators.
Attribute | Detail |
|---|---|
Class | Crustacean |
Disposition | Aggressive |
Reported habitat | The Shallows, the Plateaus, Anemone Hills, the Leadzone, the raceways, and around the Overgrown Ruins |
Biomod link | Scanning it contributes to Bioluminescence |
The body is a light purple cone with two fins at the tail end arranged like the fletching of an arrow. Six black legs point downward, and the flatter front face carries bone-colored plating with purple markings. The mouthparts are elaborate, with multiple mandibles and a tongue-like appendage that extends a surprising distance to latch onto prey.
Free-swimming Sandspears drift slowly along cave floors and open seabed, and attack when approached. Buried individuals are harder to spot: the giveaway is a thin tendril sticking out of the sand. A burrowed Sandspear startles when hit with light and will swim away a short distance, which makes a Flashlight a practical sweeping tool in murky terrain.
Keep your distance while scanning; the grab attack has a short trigger range around the buried lure.
Use the Sonic Resonator's close pulse or the Feedback Resonator's ranged attack when the Sandspear is exposed. Buddy System changed Feedback interactions from fleeing to stunning and fixed Sandspears being stunned while underground, so the older buried-target relocation advice does not describe the current tool behavior.
Scanning the Sandspear and the Electric Geordie together unlocks the Bioluminescence biomod, a body light source useful in caves and at night.
Electric Geordie