This article is incomplete
Some sections are missing or need additional details. Help improve it by contributing.
Stellar Blade: BLOOD RAIN (Korean: 스텔라 블레이드: 블러드 레인) is a direct sequel to Stellar Blade, developed and self-published by SHIFT UP. It was revealed at Summer Game Fest 2026 and was described at its reveal as still in the early stages of development. The game is set in the same universe as the original and continues the story beyond that game's ending, but it follows a new protagonist named Evie rather than the original heroine.
What Was Shown

The reveal trailer opens with a steam locomotive moving through rain-slicked city streets before ordinary citizens begin transforming into monsters, which leads into combat. Evie is shown tracking a group of suspicious individuals while a partner named Canna speaks to her about something called The Scarlet Sin. Evie fights with her fists and gauntlets rather than a sword, the most visible break from the first game.
Alongside the trailer, SHIFT UP shared key art with press, the reveal's only assets so far.
Platforms and Release
Exact platforms and a release date have not been announced. The clearest change from the original Stellar Blade, which Sony Interactive Entertainment published, is that SHIFT UP is self-publishing this time. The studio has said it wants to reach a broad global audience from the initial launch, but it has not named any platform, and Kim Hyung-tae said around the reveal that it was too early to discuss them. In an August 2026 update SHIFT UP said development was proceeding smoothly in line with its target quality standards and that it would release information about the game in stages.
For more detail, see the pages on Evie, Combat, Story, World and Setting, Differences From Stellar Blade, and Development.
A reveal interview added more context to the premise. Evie is a member of a special forces unit pursuing the group behind a major terrorist attack in the city, and the setting itself is a fictional blend of Asian cities (with Hong Kong, Korea, and Japan cited as influences) rather than a single real location. SHIFT UP has also said the sequel significantly expands side content over the original, letting players enter some buildings and take on collectibles and optional activities. A release year and platforms remain unannounced.
Trailer and Promotion
The reveal trailer runs three minutes and thirty seconds, and SHIFT UP's own announcement described it as built from actual in-game play footage rather than a pre-rendered cinematic. Since the reveal the studio has released two tracks from that trailer and an original song written for its lead, the last of which was produced using generative AI and drew heavy criticism. Both threads are covered on Marketing and Promotion and Music and Sound.