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SpaceCraft liquid resources: Water and Sulfuric Acid from geysers, the Hose Pump, tanks and cisterns, bottling, and Chemical Factory recipes.
Blueprints in SpaceCraft: buying ready-made ship designs to build instantly and selling your own creations.
Space stations in SpaceCraft: Company-owned hubs like Babylon 7, their instanced areas, dynamic docking, and the refining and trading you do there.
Ship building in SpaceCraft: assembling crafted parts into custom vessels, from nimble ships to heavy cruisers.
Crafting in SpaceCraft: refining at the Smelter and Workshop, the crafting queue and 10-minute manual timer, speed changes from Community Update #1, and how parts feed ships and trade.
The player-driven economy in SpaceCraft: the Trade Nexus, Buy Orders, the Nexus Relay, Traveling Merchants, services, missions, and contracts.
Automation in SpaceCraft: automated mining, interplanetary logistics networks, and supply chains that scale your industry.
SpaceCraft is an online space exploration and building game from Shiro Games that launched in Early Access on June 11, 2026 for PC.
Exploring SpaceCraft: real-time flight, seamless space-to-surface transitions, Faster-Than-Light jumps, Restricted Areas, and the exploration changes from Major Update #1.
How SpaceCraft plays: the explore, mine, craft, build, trade core loop in a shared player-driven galaxy.
What is confirmed about buying SpaceCraft: the Early Access price, regional pricing, the cosmetic item shop, and the closed Demo, Playtest and Beta.
The confirmed setting of SpaceCraft: humanity’s escape from the Tripods, the player as an ex-convict, and a persistent story-rich universe.
SpaceCraft release date and platforms: Early Access on June 11, 2026 for PC via Steam, delayed from May 20.
Confirmed PC system requirements for SpaceCraft: minimum and recommended specs from the official store listing.
The Company in SpaceCraft: the organisation that employs the player, owns the stations, charges a commission, and issues permits.
Flight and on-foot controls in SpaceCraft, the piloting HUD, and the accessibility and rebinding options available in the settings menu.