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SpiderWare - Version 2 vs Version 3
Jul 5, 2026, 03:03 AM
Added verified origin as Worldwide Webb and June 2024 rebrand, plus community size
Aug 6, 2026, 10:40 PM
Added a hiring and support section covering the studio's advertised roles and its first-party player support channel
11SpiderWare is the UK indie studio that develops and publishes Soulbound: Online. The studio is based in London and was founded in 2021. It is led by founder and CEO Thomas Webb.2233How They Work4455SpiderWare describes itself as a fully remote, fully async studio with a fast, startup-like culture where anyone on the team can ship changes. Its stated mission is to build a new generation of MMORPGs, the kind of games that have not been made before.6677Soulbound's Origins8899The studio built Soulbound as a browser and Discord-native MMO. Running inside Discord and the browser, it passed one million players and assembled a community in the tens of thousands. In 2024 it won Discord's "Adventure Together" App Pitch. The project first ran under the name Worldwide Webb before rebranding to Soulbound in June 2024, and its community grew to around 29,000 members.10101111The Move To Steam12121313The Steam release is a rebuilt, standalone version of the game. Earlier production builds are being retired for the relaunch, with prior progression reset, and the Steam version does not include blockchain, tokens, or NFTs. Launch details are on the Early Access and Roadmap page.14+15+Hiring And Support16+17+The studio recruits remotely and has advertised roles including community managers for the global and Japanese communities, a backend server engineer and a contract content designer, which lines up with its stated plans for localisation and for scaling servers after a launch that ran short of capacity. Player support runs through the studio's own help centre and support address rather than a third party, and the team said in-game support response times were running at around a minute in the days after launch.