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Live Events and Commissions - Version 3 vs Version 4
Aug 26, 2026, 10:02 AM
Added piece icons to the Plague Doctor and Cactus set tables and the two currency icons to the Commission Credits and Medals table
Aug 26, 2026, 10:28 AM
Gave the short challenge window as half an hour to an hour rather than minutes, with the completion time noted separately
11Commissions are the rotating live-event track in Soulbound: Online. Short jobs tied to the skills you already use go live on a schedule, the whole server pushes at the same target, and taking part pays two currencies that buy cosmetic sets nobody can buy with money. The studio is blunt about that last part: the currencies are earned by turning up, and they redeem at the Pioneers Guild.2233Daily live events shipped on 7 August 2026, opening with a fishing event and an abyssal raid event, and the track has been tuned in every patch since. This page covers how an event resolves, where the schedule lives, what the two currencies buy, and what is in rotation right now.4455How an Event Works6677Most events are cumulative. A global contribution bar runs for everyone at once, and the whole player base fills it together. An event can carry a timer, a progress bar, and a ranking of everyone who took part. When the bar fills, the event closes and rewards go out to your in-game mailbox, scaled by what you personally put in. If the bar never fills and the timer runs out, the event counts as unfinished and pays nothing at all, which is the pressure that keeps people showing up.8899Those mechanics come from player-gathered documentation rather than from a patch note, so read the fine detail as current practice rather than a fixed rule. One piece of it is first-party and worth knowing exactly. Fishing events no longer cut you off when the server-wide bar fills: the 13 August 2026 patch removed the global cap outright, so reaching 10 personal contribution during a fishing event qualifies you for rewards no matter what the rest of the server does.10101111Reward chests that appear after an event used to overlap the exit portals. That was fixed on 28 July 2026, and the chests now sit clear of them.12121313Finding the Schedule14141515A button beside the minimap opens the event interface. It lists what is running right now and what is queued next, which is the only reliable way to catch a short window. Some events close in minutes once enough people arrive, so arriving early matters more than playing well.16161717Events Running Now18181919EventWhereWhat You DoWindowWe're Gunna Need a Bigger BoatA secret Blackwake fishing spot off the coast of Neo-TilusCatch as many of the rare fish there as you can15 minutesAbyssal RaidDeep in the Eastern ReachDamage the two giant robots enough to claim a share1 hour2020Both repeat on a schedule rather than running once, so a missed window is not a missed event. There is one Abyssal Raid, not two. Player-maintained documentation describes it inconsistently, in one place as a weekly raid and in another as an hour-long session near the Virelda graveyard, but the studio gives its cadence as a tridaily one-hour window against the two giant robots deep in the eastern reach. The dungeon ladder is unaffected either way.21212222The fishing event has one convenience worth knowing: you do not need a rod for it. Catches pay Infused Yoku Chum instead of fish, and a Blackwake vendor on the boat trades chum for one of three crates.23232424CrateCostSalt-Crusted Booty50 Infused Yoku ChumGleaming Brigantine Booty75 Infused Yoku ChumAnima's Favor100 Infused Yoku Chum2525The two dearer crates roll extra pulls from the utility and rare pools, and the rare pool is where Followers and mounts come from. The launch announcement for live events put it plainly: the lootboxes at the bottom of the Neo-Tilus Reef are where the exclusive pets and mounts live.26262727Types of Event Challenge28282929ChallengeWhat It AsksCombatKill enemies from a set zone, with some worth more points than othersGatheringFish, forage or otherwise gather toward a shared targetSpecial itemCollect a limited event item and hand it inFarmingHarvest crops, from the homestead or from a rented plotFishingCatch fish, with some species worth more than othersMiningCollect ore, sometimes one specific oreRaidPut damage into the two giant robots in the Eastern Reach, scored on damage dealt or on killsDaily dungeon taskAn NPC pays Commission Credits for a dungeon attempt, win or lose30-Challenges come in two lengths. The longer ones run for roughly a week and are the main source of Commission Medals, and they are often finished inside a couple of days, so joining early is worth more than it looks. The short ones open for a window measured in minutes and are the main source of Commission Credits.30+Challenges come in two lengths. The longer ones run for roughly a week and are the main source of Commission Medals, and they are often finished inside a couple of days, so joining early is worth more than it looks. The short ones open for a window of half an hour to an hour, and often close in minutes once enough people arrive, so arriving prepared matters more than it does on the long ones. They are the main source of Commission Credits.31313232Player-maintained documentation sorts these challenges into fixed cadence buckets and disagrees with the studio's own listing about how often the short ones come round. The event interface beside the minimap is the only schedule worth trusting, and it is the reason this table describes what each challenge asks of you rather than when it runs.33333434Commission Credits and Commission Medals35353636ImageCurrencyMainly Earned FromSpent AtBuysCommission CreditDaily live events, the daily dungeon task and event turn-insThe Weekly Vendor at the Pioneers GuildThe weekly cosmetic setCommission MedalWeekly eventsThe Monthly Vendor at the Pioneers GuildThe monthly cosmetic set3737Neither currency is for sale. The studio states outright that they cannot be bought for money, and both redeem at the guild in Virelda. Some events also hand out a supplementary turn-in item that converts into a few Credits, which is a slow trickle rather than a real income.38383939What the Events Pay40404141The figures below come from player-gathered documentation rather than from a patch note, and payouts move as the track is tuned. Read them as the current shape rather than as fixed values.42424343PlacingWeekly ChallengeDaily EventFirstA full event box holding the complete set of that event's itemsA box holding one random event itemTop threeNot separately documentedA Pioneer Box of weapon and ability upgrade itemsTop hundred100 Commission Medals1 Commission MedalEveryone who qualifies20 Commission Credits20 Commission Credits4444The Cosmetic Sets45454646Two sets are in rotation at any time. A weekly set is paid for in Commission Credits and a monthly set in Commission Medals, and each costs 100 of its currency for the whole lot. Pieces are priced individually as well, so you can buy a hat now and the rest later. Sets rotate out but keep their listing, and the studio has said anything that has been available can come back around.47474848Plague Doctor, the Weekly Set49495050Seven pieces, 100 Commission Credits for the lot.51515252ImagePieceSlotCostPlague Doctor HatHead20Plague Doctor Robe TopChest20Plague Doctor Robe BottomLegs and feet20Plague Doctor MalletWeapon, axe10Plague Doctor SawWeapon, greatsword10Plague Doctor StaffWeapon, staff10Plague Doctor EdgeWeapon, sword105353Cactus, the Monthly Set54545555Eight pieces, 100 Commission Medals for the lot. This is the set that carries the Wiggling Cactus, a Follower rather than a piece of armour.56565757ImagePieceSlotCostCactus HelmetHead15Cactus BodysuitChest15Cactus LegsLegs and feet15Cactus GreatswordWeapon, greatsword10Cactus HammerWeapon, hammer10Cactus StaffWeapon, staff10Cactus SwordWeapon, sword10Wiggling CactusFollower155858Sets Out of Rotation59596060Custom Robot was the previous weekly set, also seven pieces at 100 Commission Credits for the lot. The 20 August 2026 patch swapped the weekly cosmetic reward for a new set, which is the rotation working as designed rather than a one-off.61616262Separate From the Cosmetic Store63636464Commission cosmetics are earned, never sold, and it is worth being clear about the boundary. The paid cosmetic store the studio has described, which would sell cosmetics, Followers and furniture for a premium currency, has not opened. It sits on the published plan for after the Early Access launch alongside the other unshipped economy features. Nothing on the commissions track passes through it, and nothing on the commissions track can be bought with money.65656666Gear and Cosmetics covers the cosmetic slots themselves and how appearance is kept separate from stats. Early Access and Roadmap covers what is still on the plan rather than in the build, and Update History tracks the patches that have reshaped this track since launch.67676868Event names, windows, payouts and set rotations are all being tuned during Early Access, so treat the specifics here as current rather than permanent.